1 2 3 Previous Next 279 Replies Latest reply: Aug 7, 2014 10:39 AM by JetEye RSS

    Ghosts Xbox One Updates (8/5/14)


      We appreciate your feedback, so please continue sending it. We're working hard over here to get fixes and updates out to you as soon as we can! Be sure to follow @InfinityWard for future updates!


      Aug. 5, 2014


      Killstreak Balance.

        • Vulture now lives for 90 seconds (in line with sentry gun).
        • Juggernaut buffs.
          • Assault movement spead increased 15%
          • Support movement speed increased 5%
          • Assault/Support Juggernaut now have focus perk
        • Loki buffs.
          • Large rod can now be fired every 4 seconds instead of 7
          • Rod fires at 1.5 seconds instead of 2 seconds after trigger pull
          • Small rods now fire at 0.3 seconds instead of 0.5 seconds after trigger pull



        • Added ability to name teams when using broadcaster mode.
          • Added team name to playercard when in spectator mode.
        • When eSports rules are enabled for SND on Strikezone, the non-destroyed version of the map is now always used.
        • Removed d-pad helper icon when in first/third person spectator mode.



        • Overall anti-cheat improvements.


      Additional Fixes

        • Fix for rare loss of rank issue that could occur when swapping between 360/X1.
        • Fix for SND round not ending when an entire team has been killed.
        • Fixed issue where player could trigger a 10 second cap instead of 5 after stepping off and on a neutral flag.
        • Fixed issue that allowed players to see enemy positions in the options menu minimap during the killcam.
        • Improved patch unlock requirements UI:
          • Added patch, quip, and unlock requirements.
        • Fixed persistent “NEW” icon that would occur with extra loadouts.
        • Updated safeguard to send out a standard notification of a kill.
        • Fixed rare end of match crash.
        • Hunted Victor Operation fix: works better with gun game, previous fix only allowed top player to get credit, now we allow top 3 (consistent with FFA).
        • Hijacker Operation fix: operation would get stuck at tier 2, it now rolls properly back to 0/10 tier 2 for players.
        • Fixed an issue where bots in reinforce would not leave a flag after capturing.


      New Features

        • Added reset stats option for max prestige players.
        • Added new menu music for Extinction and MP.
        • Updated the hitmarker color to orange when it's the killing hit.
        • Added leaderboards for Drop Zone and Reinforce.
        • Enemy Oracle pings now show an orange Oracle symbol on the player hud, indicating they are outlined.



        • Tooth bonus pool now offers one bonus tooth per day.
        • Engineers can now fire their pistol while repairing the drill.
        • Engineers no longer take damage from traps.
        • Balancing updates for the Death Machine.
        • Feral Vision no longer displays the colored overlay.
        • Deployed launcher ammo refills now receive more ammo.
        • Players running the Pistols Only relic are now excluded from the “Purchase a new weapon” challenge.
        • Fixed issue where background award did not unlock after level completion with a Relic.
        • Improvements to the Vanguard logic in Awakening.
        • Updated door logic for Ark interior sequence in Awakening.
        • Fixed the gas exploit on Mayday.
        • Fixed the Drill exploit on Mayday.
        • Fixed issue in Chaos mode where players would T-pose.
        • Fixed issue with Seeders being included in Seeker challenges.
        • Balancing updates for all maps.



      July 1, 2014



        • Spawn system has an improved ability to select better spawns when valid spawn locations are limited.


      Weapon Balance

        • One shot to the body and one shot to the head is no longer a kill for ARs, SMGs and LMGs. Increases time to kill in this scenario


        • Overall anti-cheat improvements.


      Additional Fixes

        • Replaced Hunted victor operations and requirements to work with Gun Game.
        • Fixed 60 second match timer that could occur after playing a clan public playlist match then starting a Private Match with CODeSports disabled.



        • Player class is now displayed in game above players’ heads along with their gamertag.
        • Kastet rounds now explode at any distance.
        • Fixed an issue where players that exceeded 10 minutes in Chaos mode would get lulls
        • Fixed drill not respawning at last place picked up after falling off the map while carrying it.
        • Fixed Gargoyle getting stuck in the air.
        • Fixed issue that allowed the player to use an IMS with a propane tank to teleport outside of the map.
        • Challenge adjustments and fixes.
        • Balancing updates.
        • Various bug fixes to improve stability and performance.
        • Kills are now correctly displayed on the Player Stats comparison screens



      June 3, 2014



        • Overall anti-cheat improvements.


      New Features

        • Golden Knife: Faster melee weapon available at prestige 5.
        • Golden PDW: Automatic firing secondary available at prestige 10.
        • New Multiplayer lobby music.



        • Reverted changes associated with the Grenade Turret
        • 5 new Relics
        • 5 new Prestige Ranks


      May 13, 2014



        • Improved FFA spawn logic.
        • Improved TDM/KC/Cranked spawning logic.
        • Updated Blitz spawn logic for online matches.


      Weapon Balance

        • Bizon
          • Reduced headshot multiplier: No longer allow for 1 body, 1 head shot kills.
          • Max and Min damage range reduced.
          • Slight increase to kick.
        • Vepr
          • Aim down sight time faster. Now in line with other SMGs.
        • CBJMS
          • Max and Min damage range reduced.
        • IED
          • Damage reduction always applied when the player is jumping, crouched or prone. Removed IED position check relative to player.
        • Thermobaric Grenades
          • Now do 1/2 max health in hardcore modes.


      Killstreak Balance

        • Squad Mate - Reduced Accuracy & Fire Rate. Swapped Weapon to mp443.



        • Update to DOM to allow 2, 5 minute rounds for eSports playlist, and with eSports mode in Private Match and System Link.



        • Overall anti-cheat improvements.
        • Fixed elite clan tag spoofing issue.


      Additional Fixes

        • Fixed issue that allowed access to friends list in offline menus.
        • Fixed an issue where the Tracked Operations and Progressed Operations loadout builder would not properly select items.
        • Added popup message if a user tries to join on a blocked user from the recently met player list.
        • Fixed an issue where the New Icons for heads/uniforms/etc would appear in private match.
        • Fixed new icon to only appear on the "Heads" button when you have new heads of the gender you're using.
        • Improvements to map voting.
        • Fix In Game Store Image Stuttering when moving between images.
        • Fixes hardcore audio alias for kill confirmed.
        • Adds proper friendly alias for blitz friendly scoring.


      New Features

        • New Game Mode - Reinforce:
          • Reinforce is a competitive round based game mode. When a player is killed that player will stay out of the game until someone on his team captures a control point. There are multiple ways to win. Capture and hold 2 control points, wipe out the enemy team, or capture all 3 flags for an instant victory.
        • Gun Game
          • Final kill now requires a throwing knife kill.
          • Players can scavenge throwing knives.


      Apr. 22, 2014


      Weapon Balance

        • MTAR-X: Reduced head-shot damage multiplier.



        • Restrict DLC weapons for clan v clan & esports mode.



        • Fixes dock exploit area in Whiteout.
        • Fixed map exploit on Freight so deployable boxes no longer stick to the gate.
        • Fixed map exploit on Warhawk so deployables no longer stick to the fence.
        • Overall anti-cheat improvements.


      Additional Fixes

        • Fixed invites not being processed properly during a loading screen in Multiplayer.
        • Adjusted Domination spawn logic to make it less likely for defenders to spawn near a flag if it is being captured.
        • Fix for 4096 error.
        • Fix for wiretap perk to work properly in Hardcore modes.
        • Fixed issue that classified non-sliding kills as sliding kills if the user died mid-slide.
        • Fix to default killstreak highlight to last one selected.
        • Fixed issue that allowed the user to navigate menus while accepting a clan invite.
        • Fixed flare audio after player leaves helo gunner.
        • Fixed hardcore audio alias for kill confirmed.
        • Added proper friendly alias for blitz friendly scoring.
        • Fix to properly show a popup dialog if a user tries to join on someone from the recently met player list that is a blocked user.
        • Added killcam for Night Owl deaths.
        • Fixed character scene offset causing misalignment of some characters.


      New Features

        • “Chaos Mode” for Extinction.



        • Stability and performance improvements.
        • Fixed challenges that were providing more than one skill point.
        • Casual mode does not write to leaderboards.
        • Fixed issue where player models could appear stuck when taking large amounts of damage at once.
        • Improvements to drill placement logic.
        • Armor is now invulnerable when the Tank Class skill is active.



        • Late joining, spectating and players in Last Stand will now be teleported to the final Breeder fight if triggered without them.
        • Fixed case where players could prevent the Breeder from spawning on Nightfall.



        • Improved alien navigation and pathing.
        • Improved wall and ceiling navigation for aliens.
        • Updated Kraken smash and cool down logic.
        • Fixed ingredient issue where some combinations prevented creation.
        • Fixed cases where players could not turn a Rhino into a pet when using a Relic.
        • Improvements to clipping to prevent players from getting to undesirable locations.
        • Improvements to the Tesla Traps behavior.
        • Improved clipping to prevent players from placing the drill in undesirable locations.
        • MAAWS stability and tracking improvements.
        • Drill cannot be removed from the Drillbot after being placed.
        • Replaced the Drill waypoint icon after completing the defend from afar sequence.
        • Late joining, spectating players and players in Last Stand will now be teleported to the Kraken fight if triggered without them.
        • Improvements to pillage locations.
        • Deployed items in the lower portion of the ship are removed allowing for new item placement on the top deck of Mayday.
        • Friendly Seeder Turrets no longer prevent the gas sequence from triggering.
        • Intel audio snippets now play in game after being collected.
        • EMP effect from the Kraken  no longer impacts skill point menu access.
        • Fixed crafting scoring exploit where players would mistakenly receive funds when canceling crafting.


      Apr. 8, 2014


        • Added killstreak point rewards for KC, DOM and Grind game types to promote objective play:
          • KC: Half point rewarded for collecting tags.
          • DOM: Half point rewarded for changing a flag to Neutral, and another half point from neutral to Captured.
          • Grind: Half point rewarded for each tag banked.


      Apr. 3, 2014



        • Fix for the infinite tactical grenade glitch.
        • Drop Zone added to the playlist.


      Weapon Balance

        • All submachine guns except for the MTAR-X and the Ripper received a min damage range increase.
        • The Bizon and the CBJ-MS received a max damage range increase.
        • Preferred Weapon calculation fix.
        • Fix for an exploit where players could put Muzzle Brakes on weapons with integrated silencers.



        • Fixed a minor bug where the loadout restricted icons didn't update for clients when MLG rules are toggled.



        • Fixed out of map exploit with sat com and ballistic vests.
        • Fix for exploit in Sovereign.
        • Fix for exploit in Freight.
        • Fix for rock penetration exploit in Whiteout.
        • Fix for the mod that could change the killstreak classification from Assault to Support.


      Additional Fixes

        • If the user gets a party invite while in the Safe Area options, the invitation window will pop up but functionality will be split.
        • Fixed an issue where in some locations players could move while the pause menu is open.
        • Make it so that MOTD won't pop up if you are navigating through menus via the Kinect menu auto nav system.
        • Fixed an issue where the Friends List button helper appeared in a menu when it should not have.
        • MP Level up sound update.
        • Fix for the player’s match summary screen.
        • Ammo crate bug fix so you no longer improperly drop your weapon.
        • Fix so the player won't experience a black screen if a Helo Pilot is called out while watching a killcam.
        • Fixed an issue where unlocked squad members would only have a knife.
        • Dog killstreak icon will now be a wolf when the wolf guard dog skin is selected.
        • Improved bots behavior when using melee killstreaks.
        • fixed bug to Prevent jugs from collecting equipment that they can no longer deploy.


      New Features

        • New Multiplayer lobby music.
        • Added the ability to build loadouts based on operations, or completely randomize them.



        • Memory optimizations to improve performance.
        • FX optimizations to improve performance.
        • Slowed down Seekers by defaulting to walk initially before they run at players.
        • Improved difficulty balancing across solo and co-op.
        • Fixed issues with container spawns not always triggering.
        • Introduced the Alien Armory and the collectible alien “Teeth” system.
        • Updated attachments privileges for the M27 and LSAT.
        • Adjusted the solo hardcore Nightfall difficulty.
        • Adjusted the offset positions for some of the weapons to better align them with the bottom of the pillage locker.
        • Fixed some locations that allowed players to pick up/purchase items through geo.
        • Moved some scavenge items that were clipping into geo and unobtainable.
        • Updated the solo and co-op hardcore difficulties.
        • Updated the hardcore challenges to better reflect what challenges should be triggered and where.
        • Adjusted the spawn table to prevent aliens from spawning in undesired locations.
        • Reduced the melee damage of the Phantom in solo.
        • Fixed lobby focus issues with entering and exiting videos.
        • Update the “Long Shot” challenge for Nightfall.
        • Fixed FX issues with flares not always displaying the green FX.
        • Fix conflicts between a placed IMS and some traps.
        • Fix issue for late joiners so that they could contribute to active challenges.
        • Pet aliens can no longer cause the “Melee Only” challenges to fail when they kill an alien.
        • Players no longer see weapon based challenges when the “Pistols Only” Relic is active.
        • Fixed case where if a user holds the ADS button while they fire a Venom-X gun and continued to hold the button the grenade explosion and effect would be invisible. (Nightfall and Mayday)
        • Fixed case where some challenges were awarding multiple skill points.
        • Cleaned up logic for deployable items between hosts and clients.
        • Fixed host migration issues with locker keys not displaying in the HUD.
        • Last stand icon no longer shows in coop games after being revived.
        • Included Rhino kills on the “Kills” leaderboard.
        • Fixed spawning animation issues after a host migration.
        • Integrated new lobby music for each map.
        • Disabled the ability to activate special abilities while controlling the Trinity Rocket.
        • Removed Burst Fire as an attachment for locker weapons.


      Mar. 4, 2014


      New Features

        • Allow Free Fall to be available for everyone.
        • All challenges are now active operations at once.
        • Main Menu layout update.
        • Update to Gold Camo tracking. Now shows how many camos left to unlock Gold.
        • Added Hunted Free For All leaderboard.
        • Added Weapon Operations to the Operations menu.



        • Removed tracker sight exploit on Warhawk.



        • Prevents players from inappropriately modifying 'kick' messages.
        • Anti-cheat tool updates.



        • Made changes to Clan v Clan: Remove bomb timer sounds, and restrict Ghillie suit use.
        • Fix for not allowing people in an eSports system link game from viewing third person.
        • Fixes issue where CODCaster icon was erroneously showing up for remote players on a private match client machine.
        • Fixed issue that could cause a user to get booted for repeatedly changing classes during match.
        • Fixed issue where preset camera buttons were not working while the fullscreen map is up.


      Additional Fixes

        • Added LAN support.
        • Kinect voice command fix for selecting game modes.
        • Fixed incorrect messaging that could occur for local parties.
        • Fix to destroy planted explosives if they are placed on top of a care package and then care package is claimed before explosive.
        • Fix for players that switch teams to see correct colored notifications when their allies use kill streaks.
        • Fix KD history not updating in team matches that expire on time.
        • Fixed the title only displaying the first two characters of the user's gamertag in a Private Match lobby when that user does not have the same map packs as host.
        • Fixed weapon information in Player Card to allow proper weapons to be seen in clan details.
        • Fixed minor graphical bug related to UI rendering.
        • Various bug fixes regarding non-active controllers following invites.
        • Fixed a thermal sight issues that could allow the user to skip the raise animation.
        • Fix for player "Time Played" category overlapping text.
        • Fixing issues where guest accounts can open the leaderboards menu.
        • Fixed an issue where the challenge "Sponge III" was not tracking as expected.
        • Fixed an issue where the XP points popup showed for kills in killcams.
        • Fixed issue where monthly/all time filters didn't work for the squads leaderboards.
        • Fixed rare instance where player is unable to call out a killstreak or care package after earning.



        • Casual mode added to Local and Solo matches - limited achievements available and no leaderboard posting.
        • Hardcore Mode added to Local, Solo, and Custom Matches for Point of Contact and Nightfall.
        • Numerous fixes to Nightfall.
        • Reduced the radius for Explosive Ammo.
        • Fixed a cash exploit while dropping money.
        • Fixed a bad location on Nightfall for one of the Stay in the Marked Area challenges.
        • Nightfall now properly tracks "Mission's Completed" on the Player Card.
        • Point of Contact and Nightfall Leaderboards now both properly track Platinum, Gold, Silver, and Bronze.  The columns were reversed in previous TUs.


      Feb. 20, 2014


      New Features

        • Added leaderboards for Gun Game.
        • Added functionality to view the clans of remote players.
        • Allowing soldiers to invite to clan in Call of Duty App.
        • Added extra loadout slot support for Call of Duty App.
        • Added link to the store from customization submenus.
        • Added diamond clan icons to clan details page.



        • Fixed lag that could occur when host rapidly changed classes.
        • Fixed crash that could occur when player is killed while controlling a vehicle killstreak.
        • Performance improvements for modes using bots.
        • Fixed loss of controller issue that occurred when second controller signed in after a non-signed in first controller tried accessing the store.
        • Host migration optimizations.
        • Fixed lost connection issue that could occur when lobby breaks after accepting the game invite.
        • Fixed reactive motion jitter issues with local split-screen players.



        • Overall anti-cheat improvements.


      Weapon/Perk Balance

        • Patched 3rd person throw animations for explosives when using the Riotshield. This change moves the shield to the side exposing the thrower to attack.



        • Removes delay for lobby member broadcaster icon when enabling/disabling it.
        • Fixed a bug where MLG spectators couldn’t see enemies shooting on the minimap.
        • Fix null string translation bug found when playing eSports rules coming out of spectate.
        • Fixed cycle players button not functioning when the mini-map is displayed.
        • Fixed issue that caused the eSports rule set header to carry over onto the system link menu.


      Additional Fixes

        • Fix for muted user icon incorrectly displaying.
        • Fixed Party Chat to be disabled properly in S&D, S&R, Infected.
        • Fixed Infected UI issue where players can make it appear as though they have strike packages available.
        • Killstreak count is correctly maintained across rounds in SD/SR/Blitz.
        • Fixed some spawn issues specific to Stormfront.
        • Fixed broken operations (must play one ranked game to fix data).
        • Rebalanced spawns on Ignition.
        • Improved spawns on Whiteout.
        • Fixed issue where players can make the bomb disappear by planting on top of their IMS/SatCom, then destroying the placeable.
        • Fixed the progress bar improperly displaying "contested" if 2 players entered the flag's capture radius, then one player left or was killed.
        • Fixed rapid fire popping animations that would occur when deploying an IMS or Sentry then immediately pressing up on the d-pad.
        • Fix Infected bug where PDW was not shown initially when spawning in.
        • Fixed text overlap when highlighting clan vs clan playlist.
        • Fixed sign-in issues that would occur when accessing the store with different controllers.
        • Fixed error with Clan Roster menu.



        • Fixed issue where some camo’s were not applied correctly in game.
        • “Escapes” leaderboard is now displayed in the correct order.
        • We now track Armory level completions as “Escapes” on the Escapes leaderboard.
        • Undiscovered Truths achievement now unlocks properly.
        • Fixed issue where players would sometimes switch back to their pistol after reviving players.
        • Removed an audio buzz that played prior to an intel clip starting.
        • Fixed issue where aliens would disappear during the final Breeder fight.
        • Fixed case where the locker key that had been collected did not show up in the HUD.
        • Fixed Breeder sometimes not attacking players.
        • Updated the egg throwing logic for the Breeder to improve engagement.
        • Updated the final battle logic with the Breeder for when it is injured.
        • Fixed some challenges:
          • Turned off Phantom in the air challenge.
          • Changed where the “kill Seekers before they explode” challenge appears.
          • Fixed issue where challenge ring would not appear for “Stay in circle” challenge.
          • Marked aliens” challenge no longer marks “pets” as targets.
          • Reordered challenges so there will be enough challenges using the pistols only Relic in solo in Nightfall.
        • Fixed issue where intel collected would read “0 out of 13” instead of “1 out of 13”.
        • Made improvements to how intel is tracked globally across maps.
        • Fixed issue where splash message would sometimes not appear when scavenging.
        • Solo play balancing fixes in Nightfall first Breeder battle.
        • Fixed an issue where outro movie would hang if other players readied up while the move was playing.
        • Fixed some map exploits in Nightfall.
        • Fixed an exploit with the deployable money feature.
        • Fixed issue with voice location callouts playing during the Breeder fights.
        • Fixed issue with voice over playing when players are in last stand or when a player has died.
        • Added Relic bonus to the post game score screen.
        • Improved the reliability of triggering the Nightfall Easter Egg.

      Jan. 28, 2014



        • Killstreak count maintained across rounds in Search and Destroy, Search and Rescue and Blitz.
        • Shorten countdown timer for Clan v Clan playlist.
        • Extinction alien balance adjustments.

      New Features

        • PLAYLIST UPDATE: Gun Game replacing Heavy Duty.
        • PLAYLIST UPDATE: Adding Hunted FFA.
        • PLAYLIST UPDATE: Add eSports Rules to Clan v Clan (except friendly fire), and 1-4 persons can join.
        • Added Heavy Duty health options to Private Match.
        • IED damage adjustment based on player stance and IED location (for damage reduction: jump over IEDs below you, go prone for overhead IEDs).
        • Added Operation progress bar to the After Action Report that pops up after MP matches.
        • New MP lobby menu music.
        • Social feed addition.
        • New stick layout options for Southpaw.
        • Disable party chat in Search and Rescue, Search and Destroy and Infected.
        • Added 5 new Prestige Ranks to Extinction.
        • Customization for player appearances (Create a Soldier) added to Extinction.


        • Fixed Sniper animation issue that could break the viewmodel.
        • Load time improvements for Flooded, Strikezone, Warhawk.
        • Fixed a couple bots related performance issues.
        • Fixed loss of functionality issue that would occur when two crates were stacked if player attempted to capture bottom crate.
        • In Private match, disable “Start Match” if party members are missing selected map.
        • Fixed rare case of incorrect bot display amount in Private match.
        • Various spawn improvements.


        • Prevent players from using more loadouts than normal.
        • Block users from sharing camos and reticles that aren’t previously unlocked.
        • Anti-cheat prevention improvements.

      Weapon / Perk Balance

        • Dead Silence/Amplify Adjustment - Dead Silence completely silent including equipment, sliding, and footsteps. Amplify users can still hear a scaled down version of the footsteps and sliding sounds.
        • Slight AK12 Increase on view kick.
        • Adjusted reload times on L115 and USR.
        • Reduce burst fire cool down of MSBS.


        • Removed stalls caused by the host changing loadout in eSports games.
        • Silent plant, silent defuse in Search and Destroy.
        • Added killstreak count to eSports scoreboard.
        • Improvements to MLG Broadcast mode for highlighted players.
        • Added Domination flag capture bar to Broadcast mode.
        • Added R3 to toggle enemy player outlines in Broadcast mode.
        • Prevent eSports players (except COD Caster) from switching to 3rd Person Spectate cam.
        • Added ability to select players when mini-map is enlarged in eSports.
        • Fixed FOV issue that occurred in Broadcast mode.
        • Fixed functionality issue that occurred if both thumbsticks were pressed while spectating a mantling player.
        • Fixed issue which kept eSports rules enabled after losing internet connection.
        • Add notification when spectated player gets a kill in Broadcast mode.
        • Fixed text overlap bug that occurred when mini-map was enlarged.
        • Better team identification in the MLG hud.
        • Fixed killfeed color bug that occurred for spectators.
        • Prevent crashes when COD Caster changed teams quickly.
        • Restrict Ghillie Suits when eSports rules enabled (replaces with different game models).
        • Fixed a Broadcaster Mode bug where the preset camera indicator wasn't getting reset between rounds.
        • Add a kill feed to Broadcaster mode.
        • Added team names to in-game scoreboard for Broadcast mode.
        • Restrict Tracker Sights in eSports rules.
        • Restrict Danger Close in eSports rules.
        • Additional Broadcast mode fixes (better team identification in the HUD, simplified Scoreboard toggle, etc).
        • Additional eSports fixes.

      Additional Fixes

        • Kinect voice handling improvements.
        • Fixed an issue where long names could get cut-off in certain UI elements.
        • Fix for potential functionality loss when split screen guest signed out.
        • Adjusted difficulty of slide based operations.
        • Reduced lean, point blank & rescue reticle challenge requirements.
        • Search and Destroy bomb plant and defuse timers no longer wait for the weapon swap before starting.
        • Fixed matchmaking issue in Squads.
        • Display new icon in Operations when re-rolling Operations.
        • Fixed rare cases of losing Sentry Gun killstreak when killed while placing.
        • Menu fix for Operations.
        • Fixed bug that would show improper time value in match countdown timer.
        • Maniac, Juggernaut Recon and the Michael Myers are invisible to tracker and thermal sights.
        • Fixing bug where the playercards in Squad Reports were only updated if you went into the friends list or squad mode first.
        • Defaults loadouts correctly reflect the actual loadout in Private match.
        • Free For All scoreboard adjustment.
        • Fixed Trinity Rocket cancellation issue.
        • MP Lobby improvement for Character Display.
        • Combat Knife stats accuracy improvement.
        • Fixed friends list shuffle that would occur for clans that had members across platforms.
        • Killcam no longer goes underground on Warhawk.
        • Improved audio ambient system in Multiplayer.
        • Fixed Squads issue that would change mode icon when playing with a split screen guest.
        • Fixed core playlist selection reset issue.
        • Private match loadout bug fix.
        • Additional customization options added for Infected in Private match.
        • Improvements to Infected game mode.
        • Optimization to generic UI elements.
        • Fixed issue that could occur when squad member had specialist set as streak reward.
        • Fixed minor VFX issue.
        • Fixed under water killstreak exploit.
        • Increased XP earned from completed Operations.
        • Fixed issue that occurred when leader would leave clan.
        • Fixed Bromance Clan Op issue.
        • Fixed viewmodel loss issue in Safeguard.
        • Fixed rare challenges issue in Safeguard.


        • Fixed issue where some achievements could not be earned when moving from current generation to next generation platforms.
        • Optimized some FX to improve game stability and performance.
        • Fixed Trinity rocket issue where black/white overlay would remain on screen.
        • Fixed Trinity rocket issue where laptop could not be put away.
        • Improvements to the "Leper" challenge so that it appears closer to players.
        • Added "COD Account" selection to the Extinction menu to improve account linking for Extinction players.
        • Fixed bug where the "Death Machine" could obtain specialty ammunition.
        • Fixed issue where players defaulted to pistol after revival.
        • Fixed issue with accepting invites from custom Extinction matches where players would lose menu focus.
        • Fixed issue where double XP was not resetting when going into solo, custom or split screen lobbies.
        • Added a double XP icon to the Extinction lobby for when double XP is active.
        • Fixed trophy issues where players could not plant any more trophies even though it had not been depleted after throwing a hypno-knife.
        • Fixed issue where Feral Instincts would not default back to normal view after it depleted.
        • Added the rank and icon to the Extinction end game scoreboard.
        • Fixed issue where challenge timer would not appear when joining a game while a challenge is active.
        • Fixed issue where Relic bonus was not appearing in the end game scoreboard.
        • Balancing tweaks to the Sentry Gun and Death Machine abilities.
        • Added ranks to the in game splash  notification message when a player ranks up.
        • Added player Patches to splash notifications for deployment items.
        • The Riotshield icon now tracks ammo while the shield is stowed.
        • Fixed issue where players would have no weapon on ladders.
        • Fixed issue where players would lose their weapon after getting off a ladder.


      Dec. 23, 2013


      New Features:

        • Heavy Duty mode.
        • 5 squad points granted to each soldier at the initial 5 levels of progression.
        • New loadouts added to Infected mode.


      Weapon Balance:

        • Reduction in the flinch benefit of the Focus perk for Sniper Rifles.
        • ADS speed reductions and further adjustments to Sniper Rifle settings.


      Additional Fixes:

        • Field Order adds 100xp on pickup.
        • Fix for unlimited perks.
        • Invisible exploit fix.


      Dec. 19, 2013


        • Fixes the in-game currency when trying to buy stuff in Canada, New Zealand, Australia and Ireland.


      Dec. 12, 2013


        • Fixed an issue where the Squad Reports Screen would occasionally hang on a black screen.
        • Fixed black screen issue that would occasionally occur in clan wars bonus playlist.
        • Fix for a rare bots crash.
        • Improved operations functionality.


      Weapon Balancing

        • MSBS Range reduced.
        • MSBS no longer 2 shot kill to arms and lower legs (rewards accuracy).
        • Fire rate on MSBS and Burst Fire Attachment reduced.


      Additional Fixes

        • Fix for 360 users that were missing Free Fall bonus map once they upgraded to Xbox One.
        • Fix for store images sometimes not appearing properly in the store.
        • Fixed a bug where the friends list would not refresh for controllers other than the first slot.
        • Fix for past title entitlements not appearing properly.
        • Fixed issue that would occur when having hardline as last perk with specialist.
        • Fixed inconsistencies between SP and MP for a few patches and backgrounds.
        • Fixed rare issue with blinking objects (IED, SAT COM) if player left shortly after using.
        • Added no enemy callouts to incog perk description.
        • Fixed an issue where connecting to a Squads game could potentially see the buttons/title for an incorrect Squad mode.
        • Menu optimization for clan wars.
        • Fix for going to the store from the create-a-soldier menu.
        • Fixed incorrect indexing of perks with squads that had defined loadouts.
        • Fixed bots so they can open doors (Warhawk/Freight).
        • Fix for splitscreen issue when going to the store.
        • Blitz bug fixes.
        • Host migration timer bug fixes.
        • Fix for potentially not showing the in game "controller removed" popup.
        • Fixed splitscreen UI bug where the dom capture bar would be in the way of the reticle.
        • Fixed a couple bugs with the new icon.
        • Fix to clear unlock data when leaving post game lobbies to prevent seeing online unlock in offline modes and vice versa.
        • Added scrolling animation to social feed ticker.
        • Fix to validate reticle type even when switching sights.
        • Fixed long pause when enabling eSports mode after returning from non-eSports game mode.
        • Fixed a bug where the bomb planting bar would flash when spectating someone who planted the bomb earlier in the match.
        • Added icon to indicate bomb carrier on scoreboard in eSports mode.
        • Fix for sound issue when seeker explodes.
        • Fix for final escape being broken by player jumping off cliff after nuke activation.
        • Fix for drill disappearing when grabbing the drill after using SOFLAM.
        • Fixed unlimited weapon glitch in first contact.
        • Fixed animation issue when pressing RT before riotshield was out.


      Dec. 2, 2013



        • Improved performance issues caused by spamming.



        • Fixed issues that would occur after resuming from suspension.
        • Improved backend multiplayer stability.
        • Fixed rare crash that could occur when using a guest account.
        • Fixed issue with calling trinity rocket at exact same moment as an enemy's jammer left the player in laptop view.


      Additional fixes

        • Fixed a variety of map specific spawn issues.
        • Fixed Blitz freecam bug which caused Ghosts portals to always be blue and Federation orange.
        • Fixed a freecam bug where the friendly team on the minmap could change color between rounds.
        • Fixed not showing attachments and weapon camo for players while in private match lobby.
        • Fixed dog's extended kill not showing properly in final killcam.
        • Fixed lobby migration closing the create a class screen.
        • Improved controller pairing functionality.
        • Added a lock in multiplayer round start/end to prevent game from ending incorrectly.
        • Added hardcore option for Domination leaderboards.
        • Fixed overlap bug with the spectated playcard and the spectator map.
        • Fix to set a default reticle when switching a weapon's sights.
        • Fixed an FFA specific issue where players didn't spawn into the correct version of Strikezone.
        • 1. Re: Ghosts Xbox One Updates (12/2/13)

          Spawns are still EFFED up.

          • 2. Re: Ghosts Xbox One Updates (12/2/13)

            So how about giving us these for a update:


            Raise the Time to kill for all non 1 hit weapons to give anyone not using a sniper rifle a chance to counter a enemy.

            Decrease the toughness of the guard dog.

            Add more classic game modes such as Headquarters or demolition.

            Give the community a connection bar to see how well they are connected to that lobby.

            Make changes to infection so we can have rotating weapons and perks with every new game.

            Give the Community a Mute player option during a match or in the lobby without going to the dashboard.



            There is a lot to like about the game and a lot not to like about it. But some changes should be made to make the player happy. I play in a full party all the time and thse are all the common complaints of who I play with.




            • 3. Re: Ghosts Xbox One Updates (12/2/13)

              Why not be smart and fix things that cause an issue with how the game is played.  Not your preferences.


              As for your mute player comment.  There is an option if you press start.  You can mute all but your party.

              • 4. Re: Ghosts Xbox One Updates (12/2/13)

                Everyone has there wish list. When it comes to glitches, cheats, bugs or in game issues caused by a design flaw. Then these are expected to get reported and fixed. There is no reason to ask or expect them not to fix those things.


                As for issues with game play. Just like you stated. It is preference of what one see's in the game and what you want from it Personally I don't like the design of the maps, layout of things in the maps, I feel some weapons are to strong and some not strong enough. But those are my personal preferences. I gave my list of what I think could approve upon a game and make it more enjoyable.

                • 5. Re: Ghosts Xbox One Updates (12/2/13)

                  I think they already did something about the dog health even before this patch. I've killed plenty of dogs easily and my dog doesn't seem to last all that long either compared to launch. Just my opinion though....

                  • 6. Re: Ghosts Xbox One Updates (12/2/13)

                    Man I got killed by the guard dog one of the KEM. I raged so hard. I mean amagine if youre on a 23 gunstreak and a dog kills you. :O

                    • 7. Re: Ghosts Xbox One Updates (12/2/13)

                      Spawns still pretty jacked spawned right on a dog

                      • 8. Re: Ghosts Xbox One Updates (12/2/13)

                        here is my "wish list" of future patches a.k.a the things I want nerfed

                        - The MSBS is super annoying and a cheap gun to use

                        - quick scoping/ make snipers a two hit kill at close range (I know this will NEVER happen but I threw it on the list anyway)

                        -spawns well its an infinity ward game sooo...

                        -a playlist just for small maps so like Octane, Strike zone, maybe even free fall and a few other maps

                        really that's it there are a few more that I cant think of right now but overall this Is a pretty solid game I'm impressed so far  I.W

                        • 9. Re: Ghosts Xbox One Updates (12/2/13)

                          Also more gun choices in infected so basically the same setup in infected as in MW3 because as good as the bulldog is it get really stale to keep having to use it and a gun that could kill at long ranges would be nice like a sniper, assault rifle or even an smg

                          1 2 3 Previous Next