Call of Duty: World War II XB1 Updates [12/7/2017]

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Call of Duty: World War II XB1 Updates [12/7/2017]

Hey everyone, 

Below are the patch notes for the December 7th update for Call of Duty: World War II on Xbox One. This list is inclusive of new updates in the patch and daily live updates that have happened since the previous patch. 

For patches notes on the other platforms: head here for PC or head here for PS4

Jump to previous updates here:
Game Update 11/29/17
Game Update 11/9/17

Game Update: 12/7/17

 

WINTER SIEGE

  • Winter Carentan added
  • Winter Siege Gear and Weapons added
  • Winter Siege Game Modes added

 

MULTIPLAYER UPDATES

  • Fixed issues relating to disconnects
  • Improvements to partying up in Custom match
  • Fixed various party issues related to crashes and long load screens
  • Fixed issue where party members bypass AAR
  • Fixed issue where players cannot edit "Force Respawn" game option
  • Fixed issue where players first entering MP are unable to select a Division
  • Fixed issue where players who assign themselves to spectate in FFA actually load in as a normal player
  • Fixed Prestige exploits
  • Fixed map exploits on Gibraltar, Pointe du Hoc, Aachen, Sainte Marie du Mont
  • Fixed issue allowing players to "frog jump"
  • Various splitscreen improvements
  • AI behavior improvements in War Mode
  • Fixed issue causing error messages when loading out of War Mode matches
  • War Mode Operation Neptune in game UI improvements
  • Fixed War Mode issue allowing players to build and destroy buildables outside of the objective zone
  • Fixed issue in HC where players are able to steal Care Packages from teammates they kill
  • Implemented "3 team kills and you're kicked" rule in HC
  • Fixed issue in HC where team kill deaths count towards KDR
  • Fixed UI issue where XP earned from medals was not displaying, leading players to think they were not getting XP
  • Fixed UI inaccuracies and general improvements to Divisions menu
  • CTF minimap improvements
  • Gridiron in-game UI improvements
  • Added weapon base name and Division to Supply Drop cards
  • Fixed new item UI
  • Added progress bar for "Downloading updates"
  • General UI and art fixes and improvements
  • Added Mute All and Toggle Mute options in HQ
  • Fixed issue where players died instantly after respawning in 1v1 pit
  • Fixed issue where players can be killed and/or crash while exiting and entering HQ Firing Range
  • Fixed out of world exploits in HQ
  • Fixed issue where Orders and Challenges are not tracking properly
  • Fixed Contract exploits in HQ
  • Fixed issue where players received an incorrect error message when attempting to play a Public match for a party larger than six players
  • Fixed issue where in public FFA matches where players are kicked for inactivity, no forfeit timer appears for remaining players
  • Fixed issue where players who should receive post-match bonuses do not receive them
  • Fixed infinite Scorestreak exploit
  • Fixed issue where progress for Weekly Orders not tracking
  • Fixed audio looping issues after AAR
  • Fixed issue where opening Supply Drops after selecting "Inspect Soldier" or after entering Theater causes loss in functionality
  • Fixed issue where M1A1 reticle unlocked at 50 kills, instead of 500 – becomes parity with all other weapons

 

WEAPON AND SCORESTREAK FIXES

  • Fixed issue with fire path of Panzerschreck when aiming for Scorestreaks
  • Fixed iron sight alignment on weapon variant for SVT and 1911
  • Decreased amount of glare when using Heroic shotguns
  • Fixed issue with MG-42 VFX
  • Fixed ADS fire for MG-42 reticle
  • Fixed hip-fire inconsistencies on STG-44 (crouching vs. standing)
  • Fixed suppressor VFX
  • Fixed issue where Waffe 28 Variant "Soggy" wasn't attaching sight attachments correctly
  • Fixed issues when inspecting weapon and sprinting
  • Fixed issue where equipping High Caliber on a rifle blocks player from equipping Steady Aim and Grip
  • Improved visibility on Throwing Knife path

 

RANKED PLAY

  • General Ranked Play UI fixes
  • Ranked Play UI issues with tracking wins and losses
  • General connectivity issues finding Ranked Play matches
  • Ranked Play counting towards global stats
  • Fixed issue where player loses partial functionality when highlighting player in lobby and then selecting "Find Ranked Game"
  • Fixed issue where players are not equipped with the default Scorestreak loadout
  • Fixed issue where weapons are able to be leveled up
  • Team killing no longer possible
  • Explosive delay changed to be 7.5 across all competitive modes
  • Implemented Leaderboards
  • Fixed MMR discrepancies shown in AAR
  • Fixed issue where players are able to start matches with fewer than 8 players
  • Fixed issue where players are placed in non-functional lobby
  • Fixed issue where players who leave match early do not receive lockout message
  • Further optimized matchmaking based on MMR
  • Fixed issue where players kicked to HQ from Ranked Play
  • Fixed issue preventing players from changing their Basic Training
  • Fixed issue where Division loadout does not auto-equip a Lethal/Tactical
  • Fixed issue of false "Bronze Star" icon after player backs out of Ranked Play lobby and enters private match
  • Added indicators for restricted items
  • Fixed issue where lockout times not displaying
  • General UI fixes and improvements
  • General improvements to player banning in Ranked Play
  • Fixed issue that allows players to search for new match while still in one, leading to games loading with less than required number of players
  • Fixed issue where players can join lobby of a game that just ended, before every player has been kicked
  • Fixed post-match disband issues
  • Fixed MMR displaying inaccurately for new players
  • Fixed issue where players' customized loadouts are not populating correctly if weapons or gear were not unlocked in regular MP

 

CODCASTER

  • General CODcaster UI and functionality improvements

GAMEBATTLES

  • Implemented all GameBattles modes and maps in Ranked Play
  • Fixed issue where winner's circle was not populating after matches

ZOMBIES

  • Fixed freezing in menus
  • Implemented Leaderboards
  • Fixed error received when joining Zombies through HQ
  • Fixed issue where players joining Zombies from MP are sent to empty test space
  • Fixed issue where players can create custom Prologue match
  • Fixed issue where team-based trophies / achievements now granted to players who joined in progress before the fifth wave.
  • Improved splitscreen functionality post-match when message "Host Migration Aborted" is displayed
  • Fixed general issues with XP gains
  • Added progress bar for "Downloading updates"
  • Other general UI fixes and improvements
  • Fixed an issue where players could interact with objects when dying as last standing survivor

Game Update: 11/29/17

 

COD:WWII MULTIPLAYER UPDATES:

  • Server/connectivity improvements
  • XB1 crash fixes 
  • General Leaderboard fixes and improvements
  • Fixed an issue preventing users from entering local play match if booting game without internet connection
  • Fixed an issue of players being kicked to ghost lobby then start screen with “Lost connection to host” message after Public matches
  • Fixed an issue of showing black screen when host leaves match
  • Fixed an issue where players who are not the host see black and screen and no AAR between matches
  • Fixed an issue of 2XP not being granted when indicated, sometimes granted 3XP
  • Fixed HQ progression exploits
  • Fixed an issue preventing Scorestreak Training from functioning due to Custom Match settings applied prior
  • Fixed an issue user from backing out into HQ if user accepts an invite to a lobby while in Scorestreak Training
  • Fixed map exploits on Pointe du Hoc, USS Texas, London Docks, and Flak Tower
  • Fixed an issue allowing “snaking” exploits
  • Fixed one-way smoke screen issue
  • Paratroopers in HC modes now have HC health, not normal health
  • Fixed the issue of granting free Flamethrower with partial fuel if another Flamethrower is equipped already
  • Fixed S&D issue where players are stuck when planning Bomb after tossing a Molotov
  • Fixed an issue when party leader changes game mode, members are taken to a ghost lobby
  • Fixed an issue where when party leader leaves lobby before user loads out of match, users enter a ghost lobby
  • Fixed an issue where if party leader leaves in middle of match without bringing the rest of the party, shows that party leader is still there
  • General party improvements, including crash fixes, connectivity fixes, and access to HQ after a match
  • Fixed firing range issue causing continuous emoting
  • Fixed not allowing players who have Prestiged to accept, complete, or turn in Orders and Contracts
  • Fixed an issue not rewarding completed Mastery Challenges
  • Fixed an issue not tracking Division Skill Challenge progression in War Mode matches
  • Fixed Weekly Order issue not registering Hill Taker win
  • Fixed Daily Order Breathing Fire issue not tracking progress
  • Fixed an issue not properly tracking Panzerschreck Challenge, preventing players from receiving snow camo unlock
  • Fixed Zombies issue preventing players from earning supply drops
  • Various MP and Zombies splitscreen improvements
  • Cinematics resolution fixes on enhanced consoles
  • Fixed an issue pushing update to stats before AAR has been displayed (no more lost/unviewed stats)
  • Fixed an issue showing incorrect leaderboard data
  • Fixed an issue where changing character’s face and equipping Division uniform displays previous character face and kicks player out of the menu
  • Fixed an issue causing Headquarters death, weapon, and division stats to be logged in the Combat Record
  • Various UI improvements (Includes Order/Challenge completion instructions)

COD:WWII MULTIPLAYER WEAPON TUNING UPDATES:

  • BAR nerfed to add more recoil
  • Reticle unlock fix for STG-44 reflex sight
  • Custom reticle fixes for scopes of Kar98K and Lee Enfield

COD:WWII BASIC TRAINING UPDATES:

  • Primed Basic Training nerf

COD:WWII GAMEBATTLES UPDATES:

  • Fixed delayed start of GameBattles matches
  • Increased GameBattles Hardpoint time limit from 5 min to 10 min
  • Other general GameBattles improvements

COD:WWII CAMPAIGN UPDATES:

  • Fixed Campaign issue causing user to lose progression and re-lock missions when selecting New Game in the menu

Game Update: 11/9/17


COD:WWII MULTIPLAYER UPDATES:

  • Connectivity improvements and optimizations  
  • Fixed de-ranking issues
  • Addressed an issue where players encountered an infinite load screen
  • Leaderboard stability improvements and bug fixes
  • General UI improvements
  • Loading optimizations
  • Splitscreen functionality improvements
  • Added new unlock inventory stars to indicate when new items are added
  • Adjusted hit marker audio to be higher default level (note: can be adjusted in settings)
  • Fixed out of world exploits on Gustav Cannon and Sainte Marie du Mont
  • Espionage Basic Training - Reduced painted time from 10 seconds to 6. Made it so only bullet damage paints you.
  • Weapon tuning to allow for one shot kills outside of hardcore mode, enabling challenge completion.
  • Fixed infinite flamethrower bug
  • XP Earn rate tuned in Operation Neptune
  • Fix issue of shotgun variants not appearing
  • Emblem Editor and visualization improvements
  • GameBattles Improvements
  • Fixed Gridiron Ball exploits

 

COD:WWII MULTIPLAYER WEAPON TUNING UPDATES:

BUFFs 

  • Walther Toggle Action Shotgun - Damage increased at extremely close range
  • Bren LMG - Increased damage per shot
  • LMG Bipod - Sped up ADS time when in bipod stance

 

NERFs

  • BAR Rifle - decreased fire rate and widened hip fire spread
  • STG44 Rifle - widened hip fire spread
  • FG42 Rifle - increased recoil and widened hip fire spread
  • Machine Pistol - decreased damage ranges

SNIPER CLASS

  • Fixed a bug with all Sniper Rifles zooming to exact center when aiming down the sights.

COD:WWII NAZI ZOMBIES UPDATES:

  • Zombie Map Exploit Fix - clipping into a zombie spawn closet using revive mechanic in Laboratory
  • Fixed Klaus pathing
  • Fixed out of world exploit - The Final Reich

 

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