Call of Duty: World War II PS4 Updates [12/7/2017]

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Call of Duty: World War II PS4 Updates [12/7/2017]

Hey everyone, 

Below are the patch notes for the December 7th update for Call of Duty: World War II on PS4. This list is inclusive of new updates in the patch and daily live updates that have happened since the previous patch. 

For other patches notes: head here for PC or head here for Xbox One

Jump to previous updates here:
Game Update 11/29/17
Game Update 11/9/17

Game Update: 12/7/17

 

WINTER SIEGE

  • Winter Carentan added
  • Winter Siege Gear and Weapons added
  • Winter Siege Game Modes added

 

MULTIPLAYER UPDATES

  • Fixed issues relating to disconnects
  • Improvements to partying up in Custom match
  • Fixed various party issues related to crashes and long load screens
  • Fixed issue where party members bypass AAR
  • Fixed issue where players cannot edit "Force Respawn" game option
  • Fixed issue where players first entering MP are unable to select a Division
  • Fixed issue where players who assign themselves to spectate in FFA actually load in as a normal player
  • Fixed Prestige exploits
  • Fixed map exploits on Gibraltar, Pointe du Hoc, Aachen, Sainte Marie du Mont
  • Fixed issue allowing players to "frog jump"
  • Various splitscreen improvements
  • AI behavior improvements in War Mode
  • Fixed issue causing error messages when loading out of War Mode matches
  • War Mode Operation Neptune in game UI improvements
  • Fixed War Mode issue allowing players to build and destroy buildables outside of the objective zone
  • Fixed issue in HC where players are able to steal Care Packages from teammates they kill
  • Implemented "3 team kills and you're kicked" rule in HC
  • Fixed issue in HC where team kill deaths count towards KDR
  • Fixed UI issue where XP earned from medals was not displaying, leading players to think they were not getting XP
  • Fixed UI inaccuracies and general improvements to Divisions menu
  • CTF minimap improvements
  • Gridiron in-game UI improvements
  • Added weapon base name and Division to Supply Drop cards
  • Fixed new item UI
  • Added progress bar for "Downloading updates"
  • General UI and art fixes and improvements
  • Added Mute All and Toggle Mute options in HQ
  • Fixed issue where players died instantly after respawning in 1v1 pit
  • Fixed issue where players can be killed and/or crash while exiting and entering HQ Firing Range
  • Fixed out of world exploits in HQ
  • Fixed issue where Orders and Challenges are not tracking properly
  • Fixed Contract exploits in HQ
  • Fixed issue where players received an incorrect error message when attempting to play a Public match for a party larger than six players
  • Fixed issue where in public FFA matches where players are kicked for inactivity, no forfeit timer appears for remaining players
  • Fixed issue where players who should receive post-match bonuses do not receive them
  • Fixed infinite Scorestreak exploit
  • Fixed issue where progress for Weekly Orders not tracking
  • Fixed audio looping issues after AAR
  • Fixed issue where opening Supply Drops after selecting "Inspect Soldier" or after entering Theater causes loss in functionality
  • Fixed issue where M1A1 reticle unlocked at 50 kills, instead of 500 – becomes parity with all other weapons

 

WEAPON AND SCORESTREAK FIXES

  • Fixed issue with fire path of Panzerschreck when aiming for Scorestreaks
  • Fixed iron sight alignment on weapon variant for SVT and 1911
  • Decreased amount of glare when using Heroic shotguns
  • Fixed issue with MG-42 VFX
  • Fixed ADS fire for MG-42 reticle
  • Fixed hip-fire inconsistencies on STG-44 (crouching vs. standing)
  • Fixed suppressor VFX
  • Fixed issue where Waffe 28 Variant "Soggy" wasn't attaching sight attachments correctly
  • Fixed issues when inspecting weapon and sprinting
  • Fixed issue where equipping High Caliber on a rifle blocks player from equipping Steady Aim and Grip
  • Improved visibility on Throwing Knife path

 

RANKED PLAY

  • General Ranked Play UI fixes
  • Ranked Play UI issues with tracking wins and losses
  • General connectivity issues finding Ranked Play matches
  • Ranked Play counting towards global stats
  • Fixed issue where player loses partial functionality when highlighting player in lobby and then selecting "Find Ranked Game"
  • Fixed issue where players are not equipped with the default Scorestreak loadout
  • Fixed issue where weapons are able to be leveled up
  • Team killing no longer possible
  • Explosive delay changed to be 7.5 across all competitive modes
  • Implemented Leaderboards
  • Fixed MMR discrepancies shown in AAR
  • Fixed issue where players are able to start matches with fewer than 8 players
  • Fixed issue where players are placed in non-functional lobby
  • Fixed issue where players who leave match early do not receive lockout message
  • Further optimized matchmaking based on MMR
  • Fixed issue where players kicked to HQ from Ranked Play
  • Fixed issue preventing players from changing their Basic Training
  • Fixed issue where Division loadout does not auto-equip a Lethal/Tactical
  • Fixed issue of false "Bronze Star" icon after player backs out of Ranked Play lobby and enters private match
  • Added indicators for restricted items
  • Fixed issue where lockout times not displaying
  • General UI fixes and improvements
  • General improvements to player banning in Ranked Play
  • Fixed issue that allows players to search for new match while still in one, leading to games loading with less than required number of players
  • Fixed issue where players can join lobby of a game that just ended, before every player has been kicked
  • Fixed post-match disband issues
  • Fixed MMR displaying inaccurately for new players
  • Fixed issue where players' customized loadouts are not populating correctly if weapons or gear were not unlocked in regular MP

 

CODCASTER

  • General CODcaster UI and functionality improvements

GAMEBATTLES

  • Implemented all GameBattles modes and maps in Ranked Play
  • Fixed issue where winner's circle was not populating after matches

ZOMBIES

  • Fixed freezing in menus
  • Implemented Leaderboards
  • Fixed error received when joining Zombies through HQ
  • Fixed issue where players joining Zombies from MP are sent to empty test space
  • Fixed issue where players can create custom Prologue match
  • Fixed issue where team-based trophies / achievements now granted to players who joined in progress before the fifth wave.
  • Improved splitscreen functionality post-match when message "Host Migration Aborted" is displayed
  • Fixed general issues with XP gains
  • Added progress bar for "Downloading updates"
  • Other general UI fixes and improvements
  • Fixed an issue where players could interact with objects when dying as last standing survivor

Game Update: 11/29/17

 

COD:WWII MULTIPLAYER UPDATES:

  • PS4 crash fixes 
  • General Leaderboard fixes and improvements
  • Server/connectivity improvements
  • Fixed an issue preventing users from entering local play match if booting game without internet connection
  • Fixed an issue of players being kicked to ghost lobby then start screen with “Lost connection to host” message after Public matches
  • Fixed an issue of showing black screen when host leaves match
  • Fixed an issue where players who are not the host see black and screen and no AAR between matches
  • Fixed an issue of 2XP not being granted when indicated, sometimes granted 3XP
  • Fixed HQ progression exploits
  • Fixed an issue preventing Scorestreak Training from functioning due to Custom Match settings applied prior
  • Fixed an issue user from backing out into HQ if user accepts an invite to a lobby while in Scorestreak Training
  • Fixed map exploits on Pointe du Hoc, USS Texas, London Docks, and Flak Tower
  • Fixed an issue allowing “snaking” exploits
  • Fixed one-way smoke screen issue
  • Paratroopers in HC modes now have HC health, not normal health
  • Fixed the issue of granting free Flamethrower with partial fuel if another Flamethrower is equipped already
  • Fixed S&D issue where players are stuck when planning Bomb after tossing a Molotov
  • Fixed an issue when party leader changes game mode, members are taken to a ghost lobby
  • Fixed an issue where when party leader leaves lobby before user loads out of match, users enter a ghost lobby
  • Fixed an issue where if party leader leaves in middle of match without bringing the rest of the party, shows that party leader is still there
  • General party improvements, including crash fixes, connectivity fixes, and access to HQ after a match
  • Fixed firing range issue causing continuous emoting
  • Fixed not allowing players who have Prestiged to accept, complete, or turn in Orders and Contracts
  • Fixed an issue not rewarding completed Mastery Challenges
  • Fixed an issue not tracking Division Skill Challenge progression in War Mode matches
  • Fixed Weekly Order issue not registering Hill Taker win
  • Fixed Daily Order Breathing Fire issue not tracking progress
  • Fixed an issue not properly tracking Panzerschreck Challenge, preventing players from receiving snow camo unlock
  • Fixed Zombies issue preventing players from earning supply drops
  • Various MP and Zombies splitscreen improvements
  • Cinematics resolution fixes on enhanced consoles
  • Fixed an issue pushing update to stats before AAR has been displayed (no more lost/unviewed stats)
  • Fixed an issue showing incorrect leaderboard data
  • Fixed an issue where changing character’s face and equipping Division uniform displays previous character face and kicks player out of the menu
  • Fixed an issue causing Headquarters death, weapon, and division stats to be logged in the Combat Record
  • Various UI improvements (Includes Order/Challenge completion instructions)

COD:WWII MULTIPLAYER WEAPON TUNING UPDATES:

  • BAR nerfed to add more recoil
  • Reticle unlock fix for STG-44 reflex sight
  • Custom reticle fixes for scopes of Kar98K and Lee Enfield

COD:WWII BASIC TRAINING UPDATES:

  • Primed Basic Training nerf

COD:WWII GAMEBATTLES UPDATES:

  • Fixed delayed start of GameBattles matches
  • Increased GameBattles Hardpoint time limit from 5 min to 10 min
  • Other general GameBattles improvements

COD:WWII CAMPAIGN UPDATES:

  • Fixed Campaign issue causing user to lose progression and re-lock missions when selecting New Game in the menu

Game Update: 11/9/17

 

COD:WWII MULTIPLAYER UPDATES:

  • Connectivity improvements and optimizations  
  • Fixed de-ranking issues
  • Addressed an issue where players encountered an infinite load screen
  • Leaderboard stability improvements and bug fixes
  • General UI improvements
  • Loading optimizations
  • Splitscreen functionality improvements
  • Added new unlock inventory stars to indicate when new items are added
  • Adjusted hit marker audio to be higher default level (note: can be adjusted in settings)
  • Fixed out of world exploits on Gustav Cannon and Sainte Marie du Mont
  • Espionage Basic Training - Reduced painted time from 10 seconds to 6. Made it so only bullet damage paints you.
  • Weapon tuning to allow for one shot kills outside of hardcore mode, enabling challenge completion.
  • Fixed infinite flamethrower bug
  • XP Earn rate tuned in Operation Neptune
  • Fix issue of shotgun variants not appearing
  • Emblem Editor and visualization improvements
  • GameBattles Improvements
  • Fixed Gridiron Ball exploits

 

COD:WWII MULTIPLAYER WEAPON TUNING UPDATES:

BUFFs 

  • Walther Toggle Action Shotgun - Damage increased at extremely close range
  • Bren LMG - Increased damage per shot
  • LMG Bipod - Sped up ADS time when in bipod stance

 

NERFs

  • BAR Rifle - decreased fire rate and widened hip fire spread
  • STG44 Rifle - widened hip fire spread
  • FG42 Rifle - increased recoil and widened hip fire spread
  • Machine Pistol - decreased damage ranges

SNIPER CLASS

  • Fixed a bug with all Sniper Rifles zooming to exact center when aiming down the sights.

COD:WWII NAZI ZOMBIES UPDATES:

  • Zombie Map Exploit Fix - clipping into a zombie spawn closet using revive mechanic in Laboratory
  • Fixed Klaus pathing
  • Fixed out of world exploit - The Final Reich

 

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