So let's enter another bugreport, since I still have no clue where to drop these.
This bug isn't really bugging me... but since it is giving me a little advantage online, I don't think it's fair to keep it in the game.
What's the bug?
Well... when the enemy has EMP, both players (player 1 and player 2 on splitscreen) loose their radar, HUD and red dot and stuff...
But when player 2 dies and respawns, everthing is back to normal... but player 1 keeps the EMP-effects until it wears off...
So to summarize: when player 2 dies 1 time, the radar, red dot and everything is back to normal again. Even the static on the screen is gone (if I recall correctly).
The only thing not working is using a killstreak, since the EMP is officially still in effect.
You can understand that it's not really bothering me... but it's not fair... so I think it should be fixed