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Transformers: War For Cybertron and Fall of Cybertron thread

HeroHQ

Re: Transformers: War For Cybertron and Fall of Cy...

in reply to Wraithos

I only have 3 more days til my membership expires for live, so I better get my Decepticon face on and kill the red and white bots.

Gemi1
Likes: 0
Posts: 501

Re: Transformers: War For Cybertron and Fall of Cy...

in reply to Wraithos

Sorry for double post.

DDoes anyone else who did not purchase DLC encounter a rise in DLC maps in multiplayer. I took around 15 minutes of searching most game modes and escalation. I am playing the 360 version. I will buy the dlc when I get the money so this problem wont last forever.

Gemi1
Likes: 0
Posts: 501

Re: Transformers: War For Cybertron and Fall of Cy...

in reply to Wraithos

Here's the press release for the new game! TRANSFORMERS: FALL OF CYBERTRON!

Santa Monica, CA October 6, 2011 - Gamers will finally experience the epic battles that shaped the history of the AUTOBOTS and DECEPTICONS with the fall 2012 release of Activision Publishing, Inc.'s (Nasdaq: ATVI) TRANSFORMERS: FALL OF CYBERTRON for the Xbox 360® and PlayStation®3 computer entertainment system. Currently in development by the acclaimed team at High Moon Studios, TRANSFORMERS: FALL OF CYBERTRON takes fans through the final, darkest hours of the civil war between the AUTOBOTS and DECEPTICONS as they fight for control of their dying planet, ultimately leading to their storied exodus from home.

More information about the upcoming game can be found in the November 2011 cover story of Game Informer magazine on sale beginning October 14, which will feature never before seen artwork and dual, limited edition covers. Eager fans can visit www.GameInformer.com for updated news, features, interviews and videos throughout the next few weeks.

"High Moon Studios is an extremely talented development team having raised the bar of gameplay and TRANSFORMERS authenticity in their games," said David Oxford, Executive Vice President at Activision Publishing. "TRANSFORMERS: FALL OF CYBERTRON is an extraordinary project both for the studio and the TRANSFORMERS gaming legacy the stakes are higher and the scale much larger than ever before, and we absolutely cannot wait for fans to see all the new characters and epic action that awaits them."

"Hasbro has worked hand in hand with Activision to create a fully original storyline that details the climactic battles leading to the famed exodus of the TRANSFORMERS characters from CYBERTRON," said Mark Blecher, SVP of Digital Media and Marketing, Hasbro. "Our team at Hasbro is looking forward to exploring and expanding the TRANSFORMERS story again with an incredible blockbuster video game that will blow fans away next year."

Jadryx1
Likes: 6
Posts: 5244
Highlighted

Re: Transformers: War For Cybertron and Fall of Cy...

in reply to Jadryx1

Please , Please fix fall of Cybertron servers on xbox360. They have been crashing in game, dropping players out to main menu. Beyond laggy for some one who has a 150 meg business class connection thru comcast. Lobby's just stalling mid count down to game.

I dont know what has changed in the last few weeks as of 3-28-15. But please honor the great work activision and high moon have done with this game and fix the xbox360 fall of cybertron servers.

Thank you and be safe

Gabriel

Epyon7777
Likes: 1
Posts: 5

Re: Transformers: War For Cybertron and Fall of Cy...

in reply to Wraithos

http://xbox360.ign.com/articles/119/1198586p1.html

GuyverofWar
Likes: 0
Posts: 557

Re: Transformers: War For Cybertron and Fall of Cy...

in reply to Wraithos

Here's the press release for the new game! TRANSFORMERS: FALL OF CYBERTRON!

Santa Monica, CA October 6, 2011 - Gamers will finally experience the epic battles that shaped the history of the AUTOBOTS and DECEPTICONS with the fall 2012 release of Activision Publishing, Inc.'s (Nasdaq: ATVI) TRANSFORMERS: FALL OF CYBERTRON for the Xbox 360® and PlayStation®3 computer entertainment system. Currently in development by the acclaimed team at High Moon Studios, TRANSFORMERS: FALL OF CYBERTRON takes fans through the final, darkest hours of the civil war between the AUTOBOTS and DECEPTICONS as they fight for control of their dying planet, ultimately leading to their storied exodus from home.

More information about the upcoming game can be found in the November 2011 cover story of Game Informer magazine on sale beginning October 14, which will feature never before seen artwork and dual, limited edition covers. Eager fans can visit www.GameInformer.com for updated news, features, interviews and videos throughout the next few weeks.

"High Moon Studios is an extremely talented development team having raised the bar of gameplay and TRANSFORMERS authenticity in their games," said David Oxford, Executive Vice President at Activision Publishing. "TRANSFORMERS: FALL OF CYBERTRON is an extraordinary project both for the studio and the TRANSFORMERS gaming legacy the stakes are higher and the scale much larger than ever before, and we absolutely cannot wait for fans to see all the new characters and epic action that awaits them."

"Hasbro has worked hand in hand with Activision to create a fully original storyline that details the climactic battles leading to the famed exodus of the TRANSFORMERS characters from CYBERTRON," said Mark Blecher, SVP of Digital Media and Marketing, Hasbro. "Our team at Hasbro is looking forward to exploring and expanding the TRANSFORMERS story again with an incredible blockbuster video game that will blow fans away next year."

Jadryx. Thank you. I just found out from here, from you, and FLIPPED OUT with joy.

Gemi1
Likes: 0
Posts: 501

Re: Transformers: War For Cybertron and Fall of Cy...

in reply to Wraithos

SWEET PRIMUS! Woo hoo About time to know what happened to those Metal heads in that dead planet! Smiley Very Happy

DarthVenom11
Likes: 0
Posts: 218

Re: Transformers: War For Cybertron and Fall of Cy...

in reply to Wraithos

Apparently this game was shown to some people at the PAX convention. There was a poster on another forum that listed a whole bunch of stuff that he saw. Count these as rumors at this point, but if they are true....holy crap this game has the potential to be AWESOME!!!!

GENERAL NOTES

-Graphics AMAZING. Alpha build looked as good as finished WfC.

-More varied settings. Organic-looking planetscape, battlefield of ancient HUGE Transformers- buildings actually decrepit limbs, torso, etc., Cybertron looking really worn down.

-Daylight, not all just "deep dark space" backdrop.

-Many, MANY more troops on screen at a time. Footage of Optimus in turret holding back hordes of genericons.

-Some wide open battlefields as opposed to tight, littered spaces in WfC.

-Far more customization in multiplayer: In addition to wider color spectrum, armor parts can be swapped out to change appearance (and possibly abilities and stats, was a point of the focus group) for both robot and vehicle mode.

-Abilities matter more in Solo Campaign

-Optimus and Megatron both completely overhauled- Optimus slowly evolving toward G1 look with shoulder smokestacks and more windshield-y chest (armored truck vehicle mode a bit like WWI Grimlock, silver stripes), Megatron just becoming sort of demonic. Megatron looks like WfC model with lots of spiky, Dark Energon infused armor (looks a little like Cybertron Megatron), more bulky than WfC version. Vehicle mode looks like silver, black, purple pseudo-clawed cannon tank from hell.

SOLO CAMPAIGN NOTES

-Decepticons apparently overrunning Cybertron or whichever planet...

-Jazz has own mission at one point, uses MTMTE wrist grappling hook to zip around like Spider-Man from tower to tower.

-Jazz uses same model as from WfC multiplayer, more or less.

-Shockwave figures into story significantly at least at start.

-Grimlock and Dinobots messed with by Shockwave, which is why they already look like dinosaurs instead of vehicles. (Beast Machines looking, asked if look was okay, another point of focus group) Insecticons also a Shockwave experiment.

-Grimlock's story starts with Starscream (who apparently has a Decepticon warrant on his head or something like that) accidentally freeing him from a large chamber. Looks like he's not on Cybertron, might be trying to hunt down Shockwave.

-Grimlock PLAYABLE.

-Grimlock has different play style than others- Almost all melee, using big sword and new matching laser shield. Transforms PAINFULLY from robot to T-Rex, kind of like Banner becoming Hulk, with fiery lighting coming from underneath metal panels as they shift, and changes slower than others.

-T-Rex mode looks AWESOME. A lot like G2 version drawn by Yaniger, with two rows of spikes running along back. Uses modern T-Rex stance. Barb on tail, looks like diamond drillbit. Moves include firebreath, tailwhip, and capable of stomping and chomping guys. Also, bigger than most every Autobot.

-"Last Prime" is the only one who can activate Metroplex. Prime racing to Metroplex core reminiscent of Tidal Wave exploration in Armada game. No info on reason for activation, except possibly to stomp incoming armies.

-Metroplex HUGE, looks a lot like Studio OX depiction- not as different as other WfC overhauls.

-Metroplex PLAYABLE. STEPS ON DECEPTICON ARMIES, CARRIES HIS HUGE RIFLES.

-All five Combaticons playable. Onslaught and Brawl a given, Vortex shown in Cybertron helicopter mode dodging lots of shots then dropping right into a group of Autobots and firing away. No Blast Off gameplay shown.

-All five Combaticons FORM BRUTICUS. Combination quite awesome- All five jump out of Decepticon air carrier, Brawl and Swindle first, forming legs before they hit the ground, Onslaught lands on them as he forms torso, then Vortex and Blast-Off fly straight into the arm sockets one after another and head pops out. VERY awesome.

-Bruticus PLAYABLE. Shown stomping through bridges and defenses to breach Autobot base.

-In at least one mission, Prime can call down orbital strikes- may actually be delayed shots from Metroplex, hard to tell, but big explosion, very impressive.

PROMO ART NOTES

-Pieces of promo concept art shown:

-Optimus in front, Grimlock in T-Rex mode towering behind him to the right, with Megatron, Starscream, Shockwave coming out of a vortex sky on the left. Optimus always in revised body, Megatron in old one in these.

-Same Decepticon backdrop with M, St, Sh, but with Prime on the right holding Bumblebee who has a big smoking hole in his chest and blacked out eyes.

-Grimlock in T-Rex mode wrecking the hell out of an Insecticon hive thing from the inside, with a swarm of Bombshells, Shrapnels, and Kickbacks coming for him.

-Just a big closeup of Optimus in new body staring at you.

-One really stunning picture of the graveyard with unknown Transformer standing on a HUGE half-buried hand staring out on a field of other "buildings".

Jadryx1
Likes: 6
Posts: 5244

Re: Transformers: War For Cybertron and Fall of Cy...

in reply to Wraithos

Wow that sounds awesome. Where did you got all the info?

DarthVenom11
Likes: 0
Posts: 218

Re: Transformers: War For Cybertron and Fall of Cy...

in reply to Wraithos

It was posted on a Transformers site. Originally something like allspark.com forums but I found it re-posted on tfw2005.com/boards

Jadryx1
Likes: 6
Posts: 5244
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