I feel like the quickscopers are coming back in full force with Ghosts One-hit wonder snipers, so to fix it, I found a solution that will fit everyone; except those things. Make sniper ADS slower and the "Quickdraw Perk" have no effect on snipers. I'm sorry, but I have had too many incidents where either: my teammate rushes with a sniper and is somehow invincible killing everyone, I shoot a sniper and he immediately scopes on to me (does Wii U snipers still have AA or what? I'm pretty sure Mark Rubin said they removed it...), and other pesky situations. When I say slower sniper ADS, I mean a good 2 seconds to raise the scope, not an extra .0001 seconds. I plead to the U Devs to do this, and if you can't, MAKE A SNIPER FREE PLAYLIST .
Other than that, theres the two glitches on Stormfront and Freight that need to be fixed ASAP, aswell as the lag and spawns but I'm not going to b#%!* about those because I'm certain you already know. I'm really enjoying this game, and I don't want it to become another BO2: Age of the 2025 DSRs.
As always to the rest of you on here:
Should Sniper ADS be slower. If so, why and how much slower?
Wozny's Answer: Yes, it should. It should be about 2 seconds to scope in.
sorry but due to small maps etc quickscoping was a problem in blops2 but with the size of the maps, crazy random spawns, and marksman rifles i really dont see snipers as a problem. it sucks when a negative player drops me when im on a good streak but such is life i guess. there are way more important issues that need to be addressed such as out of map, bad spawns, panic knifing, audio, lag, etc.
I dont feel I've been quickscoped much in this game, but maybe thats just me.
>Has guns that kill in 0.1 seconds
>still cant kill quickscopers who ADS in ~0.3 seconds
>TC confirmed for troll
Alright then, why not make snipers have more flinch and not be affected by the focus perk? I'll give them a chance to quickscope me if I'm not paying attention. However, if I land the first shot, they die.
How about they fix the lag first, then quickscopers won't be a problem.
will lack of lag fix quickscoping?
if they also have less lag theoretically it should work out the same as it is now shouldnt it?