Hello Activison, I hereby you to make a new patch in Crash Bandicoot N. Sane Trilogy. I watch the videos on the N. Sane Trilogy and read the comments from the fan reviews. Vicarious Visions did a great job on Crash 1, which went down a bit in Crash 2 (I am referring to the lack of one of the Cortex holograms and the lack of details in some phases, especially Road to Ruin and Ruination), and finally in the Crash 3 (my favorite of the original trilogy!), whose quality has completely collapsed (lacking many special effects, especially in boss fights - the explosions in the fight against Cortex are quite small, the spin of Aku Aku and Uka Uka is very slow , the fight against N. Gin was very easy and his quotes are missing, the special effects when you face N. Tropy are not as grandiose as the original). The Warped was the most unfinished, until some animations are incomplete, like when Crash and Coco fall in lava, it seems that VV wanted to take some effects to make the game more realistic, but this is Crash Bandicoot, do not need be realistic, how much cartoon more better! Another detail that bothered me a lot is that some levels are impeccable (the medieval and motorcycle phases, for example), while others are very lazy (like the phases of the wall of China), it seems that there were different teams that made each level. And returning to the bosses, the game was very easy, the challenge was reduced, N. Sane reverberated a lot (let's face it) because of Crash 1, which promoted a lot of challenge and was done brilliantly, but it seems that VV wanted much easier in Crash 3, and the current generation is accustomed to more difficult games (Dark Souls, for example). Anyway, I wanted to ask you, based on what I said and in the criticism of all the other fans, to make a new patch in the game. Sincerely, a lover of the Crash Bandicoot franchise.
This thread would be even better if it was pinned as a sticky and was beyond just demanding changes in a new patch, like pointing out more flaws and rough edges in NST.