What do you get when you combine a 122 square foot screen made up of over 18 million pixels, a hydraulic stage - moving with gameplay, and surging wind that simulates a character's freefall from a toppling building? You get the awesome Call of Duty: Ghosts E3 experience!
We had a chance to sit down with long time Call of Duty fan Ryan Hsu, as he explains the "immersive 4D" experience.
Q: Explain to your fellow Call of Duty fans what this year's Call of Duty viewing platform is all about.
A: I really enjoyed all of the 4d effects that went along with the video. The way the visuals and sound synced up with the floor moving and rumbling, it made for an immersive experience. Also the way wind would rush at your face while the character were running, it really added that extra awesome while watching a great looking game.
Q: What was it like being in front of a screen that big?
A: It reminded me of the IMAX experience. In Asia, they also have these theaters where you lie on your back, and look up at a giant screen. This one was even more involved because it wrapped all the way around you as you watched.
Q: What about the actual gameplay was most intriguing for you?
A: The HD rendering that is happening in real time is something that I'm really interested in. It seems like Ghosts is going to include a lot more adaptive player choice, which is really cool. I'm also intrigued by the initial scene with all of the missiles heading toward Earth. I can't wait to see what happens there!
Ryan finished by saying "all in all, it was a lot to take in!" Stay tuned for more Call of Duty: Ghosts live action from this year's E3. And be sure to join the Call of Duty: Ghosts community at www.facebook.com/codghosts