It doesn't really need a headshot multiplier. Sure the the bullets spread at range but I know when I'm approaching an area where there's going to be range and I'll switch my gun accordingly. The B23R gets HS easily within 10-15yrds
Personally I've found that a few handguns in this game have incredible stopping power (B23R shown below) along with the KAP40. Both work extremely well and without a doutbt these handguns* are the most powerful in COD History. MW3 had the best machine pistols but I put them in a separate category (Some may include the Kap40 here), but as far as handguns go BO2's superior assortment is unmatched. Love utilizing them in CTF for it's increased mobility as well.
The pythons/ and or the makarov and even the asp weregreat on BO1.
The 44 magnum/and or the five seven and even the usp .45 on mw3
And the raygun from WaW . lol
those were all the best gun evers!!
im working on 2nd prestige and gold for the B23r. best gun in bo2.
One must have a good trigger finger and aim for pistols to be any good.
must also enjoy running like a headless chicken. lol
ur talking nonsense now, i understand its a good gun but the m8a1 and almost every primary bests it by far in overall usefulness.
they should subsitute the executioner for the ray gun and give it shotgun range with 2 or 3 shots in the clip
Op. Some are actually machine pistols. B23R aka Rafficas. KAP40aka Glocks from MW2. The rest I don't see used much. Not really over powered. More so seems like along with shotguns and sniper rifle, there is a delay in the fldamage taken when being fired upon when going into animation of wanting to use them. I sit and spectate people using them and watch them take enormous amounts of fire. Only to still get off the shots needed to kill.
Kinda like planting/defusing bombs. Makes things equal.