Why this is the worst (modern) Cod to date

Call of Duty Black Ops II Xbox 360

Re: Why this is the worst (modern) Cod to date

in reply to SnipinDB

In your opinion...

Level 29
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Re: Why this is the worst (modern) Cod to date

in reply to SnipinDB

The problem I see is that the focus has moved to the competitive scene.  Just look at the last patch.  The changes that were made revolved around the competitive issues.  Basically online MP is for us peasants and we should be happy with what we've got while the big boys do the LAN thing and they are the focus of the adjustments that will be made.  It's a shame it is like this tbh because LAN and Online play a lot differently.

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Re: Why this is the worst (modern) Cod to date

in reply to zachsharp

zachsharp wrote:

The problem I see is that the focus has moved to the competitive scene.  Just look at the last patch.  The changes that were made revolved around the competitive issues.  Basically online MP is for us peasants and we should be happy with what we've got while the big boys do the LAN thing and they are the focus of the adjustments that will be made.  It's a shame it is like this tbh because LAN and Online play a lot differently.

we talking about the last massive patch that had what three smallish fixes for league and a heap of mp fixes?

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Re: Why this is the worst (modern) Cod to date

in reply to Maccabi

I think he's referring to the dual wield KAP40 nerf that occured so close to MLG Dallas when it was pretty obvious it was needed since day one.  Add to the fact that it was being threatened to become banned in their events if a nerf was not forthcoming.

Level 31
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Re: Why this is the worst (modern) Cod to date

in reply to SitRepPro

I still don't get why comps ban certain attachments / guns / lethals or whatever. If they can't counter them or adapt then they're not all that great are they? Anyway, it's just a video game and will never be a sport.

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Re: Why this is the worst (modern) Cod to date

in reply to TheSurgeon83

I don't understand it either.  Games are for fun and, with a decent amount of effort put into creating them, can be great pieces of art/workmanship.  The idea of turning games from a fun leisure activity to an 'esport' (a contradicition in terms) is a great divertion that I find unappealing.  You'd think the pro gaming people would moan about the headglitching spots and the strong aim assist before triviliasing over perks, scorestreaks and guns first.

Level 31
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Re: Why this is the worst (modern) Cod to date

in reply to SitRepPro

I've never understood how Call of Duty's Unreal engine can't prevent clipping issues. If you play Borderlands 1 or 2(both use unreal engine) you cannot shot over the top of something with just your head visable. Maybe some can enlighten me?

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Re: Why this is the worst (modern) Cod to date

in reply to the_fallen_pari

Forgive my ignorance, CoD uses IW engine with Havok physics engine.

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Re: Why this is the worst (modern) Cod to date

in reply to SnipinDB

SnipinDB wrote:

My current list, probably forgot a shi-t load of other stuff;

-  Maps overall too clustered. No maps stand-out imo. Most are not that bad but none are good either imo.

Game play design - they've gone for smaller, tighter maps to counter the campers that plague the large maps with silly corners. Some may like it, others don't. As someone who alternates between run and gun core, and a bit more stationary/tactical hardcore, I love the maps. Certainly better than the majority in MW3 where every map had 4 or 5 perfect corners for shotguning campers, complete with shade and cover etc.

SnipinDB wrote:

-  Guns, or the lack of good ones and a shi-t load of boring clones.

Have diamond camo yet? Play through all the weapons in a particular set (I got ARs done, and close to getting SMGs done). Once you do, you'll realize there is plenty of variety in weapon choice. No more or less than other Call of Duty games. Plus, they've given some specialty weapons, like the Chicom, the Ballista, etc.

There's a variety of fully auto ARs that all play differently, and one that has different fire rates depending on where in the clip you are firing from.

Like I said, plenty of variety.

SnipinDB wrote:

-  The TF, most retarded attachment ever to put into what should be a shooter / fast aiming & positioning based game. Completely game ruining. You messed up big time.

manageable.

I agree with the TF being a real annoying feature in the game.

For me - it's no different than Marksman from MW3 though, which also showed you player location, albeit in a different manner, in MW3. I tolerate it though, largely because it's easy to counter (cold-blooded), and because most of the people using the TF are the same type of player (stationary ADSing with an LMG), which aren't all that difficult to counter.

SnipinDB wrote:

-  Dropshot nerf while having the strongest OHK sniper rifle seen in cod in the game since cod2, yeah QuickScoping, oh and already relatively weak automatics in this mix overall. Great combo! Note, I have little against good fast QuickScoping, it’s an arcade shooter imo afterall, but the automatics should be able to drop faster for it to make any sense. Atm The autos get a shitload of hitmarkers while being slow and the dsr-50 is an one hit killing machine. I should not have to pick a sniper to counter this crap.

And you were doing so well...

Dropshotting has been nerfed. Compare drop shotting in this game to drop shotting from previous games, and you'll probably recognize that it's considerably more difficult in this game. There's nothing wrong with drop shotting in the way that there's nothing wrong with Halo-jumping. Sincere apologies for not standing still and letting you kill me, but my main priority is surviving and killing you - drop shotting and halo jumping are effective means to conquering both.

On sniping - it's just dumb in this game, period. I don't mind the DSR-50, but the "auto-sniper" (the SVU?) is just stupid. The skill in sniping comes from precision. THe game rewards snipers who aren't precise way too much. There are so many lessons that ALL First person shooters should be taking from Battlefield in terms of how sniping should really work. Sniping has generally been terrible since after MW2.

No problem with quickscopers at all. Your point about wanting less hit markers with the fully auto sniper just smacks of a complete lack of understanding of how gun balance is meant to work. More bullets down range = your multipler to quicker kills. You want increased bullet damage too?!? Yeah.. no thanks. If you can't get kills with the auto snipes, then it's an issue with your skill, not the gun.

SnipinDB wrote:

-  Retarded beyond annoying SBMM system in public. The matchmaking system went form inconstant to bad. It’s horrendous compared to every other single cod I have played since cod4. People rage quit constantly (way, way more than before) and playing 6 capable players / defensive players constantly is retarded and no fun at all, as even when you do good you’re bound to get fcked at some point. Cod isn’t an Olympic sport, don’t treat it as such. Difference between playing mw3 and blops2 is as big as day and night.

People rage quit more now, because the higher streaks are almost uncounterable and sway the course of battle so much. In previous CoDs, you could survive high streaks. In this game, not so much. So rather than battle it out, people leave. That has nothing to do with skill based match making.

As for SBMM - I feel as though it's been fixed, or certainly altered. Every CoD has some element of SBMM, and it always works the same. The game is very challenging when it comes out, gets a tad easier, and then after February time it becomes an absolute breeze to play. February onward is where my KD and W/L normally sky rockets. I'm generally following the same trend this time around as well, as are most other people that I play with. Maybe we are on the right side of SBMM. Who knows. It's definitely not anywhere near as bad as it was before.

I rarely run into anyone who has a KD anywhere close to mine now (2.01), or a SPM close to mine either (420ish). Mostly everyone we play is 1.50 or less KD, and SPMs of 300 max.

The difference between MW3 and BO2 is likely night and day, because most of the noobs are playing MW3 now. Generally speaking, the better skilled players move onto the newest game, leaving the lower quality population behind.

SnipinDB wrote:

-  Do to this & retarded reasons unknown (hey 3arch connections and pings get better every year not worse) an even bigger connection based experience.

It boggles my mind how these guys, after this many years of making Call of Duty games, have regressed on their connection issues. It honestly feels as though connections/experience based on connections is worse now than at any point in the past. Whether I do well or not in CoD, is now based on my connection more than ever before. And this is coming from someone who was almost ALWAYS host in MW3 ground war.

SnipinDB wrote:

My solution; Bring back the normal dropshot speed & no accuracy penalty while going down, it’s an arcade shooter. Then nerf the dsr-50  a little (no limb shot ohks). Also start buffing guns. Make shotties about aiming skill, not cqb spraying free ohks. Shotties are beyond annoying to play against as it stands. Bring back the matchmaking system of black ops 1 & same for ping comp. At least that was manageable.

In regards to shotguns - hate to break it to you, but shotguns are close quarters weapons designed to deal massive amounts of damage from in close. If you are consistently dying to shot guns in close quarters combat, then that's probably 99% because you are playing right into a shotgun user's wheelhouse(ie. close quarters..) Range on all shotguns except the KSG are pretty poor, and even more so after the relevant patches on the R870.

Guns that are annoying, are effective within their parameters or effective range. It doesn't mean that they are overpowered.

SnipinDB wrote:

Conclusion; the game sucks and so does the online experience with the current settings. No, I don’t play the game anymore. Just sometimes for shi-ts and giggles. You know when something is so bad it makes you laugh? That’s what I get with blops2. Well done on ruining a shooter completely by trying to cater to everybody and their mom.

So let's piece this together then, shall we?

No, you don't play the game anymore. Except that you do still play.

The game is so bad and terrible, based on your lengthy descriptive post. But you get amused by playing it.

The game makes you laugh and gives you *expletives* and giggles. Yet you throw up a post that is less in humor and more in anger and frustration and annoyance?

You feel the game is catering to everyone and their "mothers". You endow in a rant that would make your mother shake her head.

Level 18
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Re: Why this is the worst (modern) Cod to date

in reply to Tick7

Tick7 wrote:

On sniping - it's just dumb in this game, period. I don't mind the DSR-50, but the "auto-sniper" (the SVU?) is just stupid. The skill in sniping comes from precision. THe game rewards snipers who aren't precise way too much. There are so many lessons that ALL First person shooters should be taking from Battlefield in terms of how sniping should really work. Sniping has generally been terrible since after MW2.

Intervention 720 1337 quickscopez lolz.

Level 31
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Registered: ‎28-03-2012

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