Suicides in core TDM? Theories

Call of Duty Black Ops II Xbox 360

Re: Suicides in core TDM? Theories

in reply to Run_N_Gunning_C

Dont be afraid to talk to us BTW. We are strange but we are a tight knit group. Have been playing together since the first rainbow game for the orig xbox.

Level 34
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Registered: ‎24-01-2012

Re: Suicides in core TDM? Theories

in reply to Run_N_Gunning_C

Actually its the opposite.

It USED to be based off of SPM. When I originally played up until the patch just before DLC, the one consistent trait was that everyone had consistently good SPM...I generally saw 200-500 SPM lobbies. However, the K/D ranged...and actually had more less than 1.0 k/d players(which makes sense...as there are more players below 1.0 playing the game than any other group).

Usually I saw 6 players of 1.0 or less k/d. 3-4 players of 1.0 to 1.3 kd and there was me(slowly raised...but it was usually 1.4 to 1.55 at this time). and then 1 to 2 players with higher k/d which could be anything from 1.3 to 5.0.

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After the patch happened. SPM is all over the place...but usually im 1-2 highest spots on SPM. I see more lobbies with players of LOW SPM now, rather than higher SPM.

However almost everyone in the lobby nowadays has over a 1.0 K/D ratio...usually averaging around 1.75, and theres ALWAYS 1-2 players with a 2.0 to 3.5 k/d ratio.

I'm not sure what they did, but they need to return to the old system. The lobbies don't even make sense anymore. Why is everyone in the lobby a 1.0k/d + ??????? That isn't even logically possible to maintain. All you are doing is lowering everyones K/D and SPM in the lobbies. (I will admit I am still barely raising mine...but before the patch I ended with a weekly of 400 and 4.0...and a monthly in the 300 and 3.0 range....now I have weeklies/monthly of about 270-285 SPM and 1.75 k/d. I certainly didn't get miraculously worse. All that changed is I'm now ONLY playing against good players and super campers. (And if its one thing i hate its super campers...they slow down the game for everyone and force me to move at a pace I hate.)

This also causes another problem. Since its focusing more on K/D than latency...games have also gotten laggier as a result.

Level 6
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Registered: ‎14-12-2012

Re: Suicides in core TDM? Theories

in reply to LordPookums

I guess you hate me because I'm a super camper. I mean my GT is Super Camper 88 and I'm not kidding.

I just don't get it why we are experiencing different results. Is this your experience on TDM or another game mode? There are days and times that the SPM is what groups me and other players and there are times where it's all whacked. Most of the time I'm getting matrched based on SPM even up to this day specially at night. Daytime gaming varies. 

Level 35
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Registered: ‎27-03-2012

Re: Suicides in core TDM? Theories

in reply to Run_N_Gunning_C

I mostly play TDM. It might be different on another game mode however. It could be they set TDM to K/D basis rather than SPM. However, I would rather they kept it SPM based, because there was more variety in the games when it was like that for me.

If you are playing TDM and getting a different experience...than I'm not sure what is happening. Maybe they have it set to some sort of elaborate system based on histories to determine whether they focus on PING, SPM, or KD for players in that instance.

All I know is I'm getting hammered by K/D MM atm. I like playing good players sometimes. I like playing full lobbies of good players sometimes. I like playing teams sometimes. I don't like playing high K/D teams and good K/D players in a full lobby 24/7.

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Also I don't like camping because it slows the game down. If I want to watch the grass blow or stare, I'll look out my window. When I don't see a new player in 10 second intervals...it becomes frustrating. Also, highscore killstreaks are almost impossible to get in games where tons of players camp in TDM. You have to be so careful, that its hard to get the necessary score even with EMP. And it spreads the Kills around so even if you don't die...your unlikely to get the higher scorestreaks in camp-style games, because the game either ends just before or just as you acquire them.

I like games where I can get high scorestreaks at the halfway mark in TDM if I do really well, and don't die.

As it is...with the increase in K/D...I don't even see people pulling off stealth chopper or AGR let alone Lodestar, VTOL, Dogs, or swarm.

I like scorestreaks. I've now switched to Care Package as a slot, that I might in rare cases get some good streaks because of the change.

Level 6
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Registered: ‎14-12-2012

Re: Suicides in core TDM? Theories

in reply to CowboySr

I have a similar story from two nights ago. Same map: Aftermath. The exception being that the guys were on my team, not the other team.

One was like 3-47 and the other seeme to be around 2-30 something.

I noticed that I kept hearing a lot of explosions. I was killed once and when I respawned, I was running to my right when the guy beside me blew up, which also blew the vehicle up near me. I thought for a second someone on the other team threw a Hunter Killer. But then, I respawned again and the same thing happened. I hit Select and realized one was 1-30 something. I realized he and his buddy were killing themselves.

I'm assuming they were part of the party of the other team and were trying to help them out. I guess whomever got on the other team would just mess around. I couldn't figure anything else out.

The funny part is, we won. So us playing two men down didn't hurt us.

I'm also assuming that they were a part of the other party because they left with the other team when the match ended.

I don't know this for sure, but the evidence seems to point towards it. They could have been doing it just for kicks and giggles, but who knows. I don't find it to be common, but it does happen and when it does, it seems that they are trying to help out the other team.

I mean, killing yourself 40-50 times in a row can't be fun, right?

Level 18
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Registered: ‎18-05-2012

Re: Suicides in core TDM? Theories

in reply to BornPatriot

Its to lower their K/D so they can play in easier lobbies.

Level 6
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Registered: ‎14-12-2012

Re: Suicides in core TDM? Theories

in reply to LordPookums

I didn't really think about that. Good point.

Which seems like a great theory... except the lobbies don't seem to know how to property put people on teams anyway. So, does that really help? Or is it placebo?

The other thing I don't understand... why would you lower your k/d and lose games just to get into a lobby that you can up your k/d and win games???

Level 18
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Registered: ‎18-05-2012

Re: Suicides in core TDM? Theories

in reply to CowboySr

Saw something similar, though, imo, more entertaining, on Carrier.  Two or three dudes were dolphin diving (almost synchronized) off the boat again and again.  Very amusing to watch.

Level 8
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Registered: ‎11-01-2013

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