Just infinite ward and sledgehammer CoDs tend to have a perfect circular deadzone and isnt as clunky as Black Ops games. Im not sure why. But I do know that in BO3 the aiming was a bit more on the fidgity and clunky when making minor adjustments. Especially in Black Ops 2 where the dead zone was a *****ing..oval...for some reason..on top of that fact. Just pleeeease smooth out the aiming over previous Black Ops games Treyarch.