Just played a round of hardpoint and the other team dominated us by spamming hellfires and attack helicopters when we spawned. This game has serious problems with spawning and should at least give the loosing side some sort of perk to get back into the fight, because espically with a gamemode like hardpoint where you can just spam one location with hellfires and attack helicopters just makes you want to rage quit (my entire team basically did).
They should at least have maybe a limit to the amount of times a powerful killstreak can be called in on these types of game modes.
What you're saying is, the other team played as a team, and destroyed your team? That's kind of how the game works.
As far as getting back in the fight; if you, or your teammate used the spawn beacon, you could respawn closer to the Hardpoint.
That being said, it does suck to get destroyed by a team of partied up players. Are you playing solo by any chance?
Trust me my friend, I know the pain of being destroyed by a party. I play solo, and try to work with the team, but it never works out in OBJ modes.
As for the spawn beacon; it's one of the specialists abilities. When you choose which specialist to be, look for the one that has the spawn beacon. It's basically the new tac-insert. I'll look real quick to see which specialist has that as their ability.
Edit to add: Seraph is the specialist that has a tac-deploy.