There has been a discussion about this for previous CODs and each one there seems to be different opinions as to what is considered a good k/d. Mine was much higher in MW3 than this game. I think most people would say the same thing. IMO MW3 was a much easier game to get a high k/d.
I consider a good k/d, meaning someone that is truly a good player and has decent games the majority of the time to be about 1.6+.
I consider myself a decent player, able to pull positive nearly every match on a decent connection, my tdm kd is 1.45. Although I haven't even reached level 55 yet, (I just got the game for Xmas). I feel like it will improve over time as I get the feel for the game. My ratios for the previous games are as follows:
Clearly we can see which game was easiest.
I'm just curious as to what do you guys consider a good kd and how does your bo2 kd compare with mw3.
Also I do realize that it is hard to judge someone in the lobby based solely on kd, but it is a pretty good indicator.
Play for fun. Your kd is average, nothing special. I have no problem making average players go negative.
KD in itself is meaningless. It's a stat that too can manipulated too easily.
WL is a better stat as it gives an indication of how wel a team player you are, but you have take it also with a grain of salt, because joining losing games in progress does affect your WL ratio without you having much influence on it.
Also not playing with a full team can affect your WL. Several times I have been like 30-5 and still lost the game due to teammates. So no I disagree that WL is a better stat, at least in TDM. KD is everything in tdm, even if a guys spm is 100, we know he camps but he helps the team with his 2 kd.
stats only mean something if its a level playing field like an experiment otherwise like this its a waste of time
I always laugh when i hear that K/D ratio is meaningless. In objectives games, YES it is meaningless to a certain point. But in TDM, it is the essence of the game, If you got 0.25 ratio with 4 kills 12 deaths, You are making your team loses. The main objectives of TDM is to get more kills than deaths.
But first, have fun.
W/L is meaningless unless you play in a party or play FFA. Overall the average K/D is around 0.9, but I consider lower to mid one K/Ds bad.
Anything over 1,000. Yes, 1,000. If anyone has below that, even a 999 K/D, you're bad kid.