I can summarize the map in this formula
*kill 1-3 guys*
*shot in the back*
*rage quit after it happens 5 times in a row*
New spawns have been added and it makes it play pretty slowly now compared to before, new spawns are walkway side of boat, underneath and the upstairs room with the vault thing.
Small maps never really had good spawns in COD games. COD4 with Shipment, WAW with Dome, MW2 with Rust, BO with Nuketown, MW3 with Dome, BO2 with Hijacked.
Yeah up until now, if you have been playing recently you will notice hijacked plays kind of like a big map now due to all these new spawns, it is so slow compared to before and feels very campy because you aren't getting kills every 2 seconds, I actually preferred the carnage it used to be, every game needs a small 100mile an hour map.