So here are some matchmaking maps for playing from NL. The stats are gathered from playing HC KC on the 18th-21st of january which has a relatively high population playlist although not as high as others. Not every game had a full lobby when I gathered the stats and 1 or 2 were scans from 2 games from the same lobby with a slight shuffle inbetween. BEST was selected.
This is 24 games and who was connected when I wasn't host:-
EDIT: There's 2 pages for this result as google maps caps at 200
This is the host map for those games:-
This is a map of 4 games when I was host:-
I didn't do any pings at the time but hope to get that info for any future matchmaking maps I do.
Since we have the argument that hosting is only bad when there's too much distance/latency disparity created by matchmaking itself, then it's only a logical progression to examine the matchmaking.
From an EU perspective with all the mixed languages alone it looks like it could be tweaked.
Is this quality matchmaking? Is the "little" bit of skill based matchmaking having a negative impact on matchmaking or would it be exactly the same without? I don't know.
EDIT: Here is the current ping to those players that were reachable(please note this was only done today) from all matches :-
This is the breakdown by country :-
Matchmaking treats the whole of Europe as one pool to choose players from, not just the EU. Europe could be split up with matchmaking but it won't happen. Having seen clan tags with FCB and CFRM, I'm surprised I've not had a JUVE clan tag yet with all the Italians I've had recently.
It certainly seems that way as the hosts I connect with could be from anywhere in Europe. This is why I think the BEST setting isn't strict enough for us and could be improved upon. FCB and JUVE/ITA is a common giveaway sign for a bad game when I'm hosting. With the playerbase from the UK and the distance to Italy/Spain it doesn't add up how it matchmakes, NL is a bit closer with possibly a smaller playerbase and it still doesn't really add up either.
I don't know how many gamers there are for each country. Wouldn't want to exclude anyone in Europe from smaller countries like Andorra and San Marino but I still play TDM a lot in here and probably get more foreign gamers here, and from different countries, than in MW3 when that came out. For MW3 I just had an annoying time if I was hosting and had a load of French gamers in my lobby.
I've had people from Japan in my lobbies but that might be ex-pats who are with friends from Europe in same lobby and may be stayed on when their friends have left. Or they could be American servicemen in the military. Don't mind it in older titles or very underpopulated game modes like Barebones (for MW3 at least) but it seems counterproductive to have Europeans as one gigantic pool to matchmake from. Someone from Lisbon can be paired up with someone based in Vladivostok. That's like just over 10,000km.
Yeah there's going to be people from all over Europe playing with people on their friendslist that's true and if that's the reason then it's understandable. What's not understandable is the way it just matches us with anywhere in Europe as most people would prefer to play with people that either provide them with good gameplay/connections or are speaking their own language/from the same country.
There does seem to be less continents involved since release for me though as I'm seeing less and less from outside Europe.
Not quite sure if the matchmaking is worse or better than mw3. The common denominator for me between the 2 games is the bad host experience.
Great thread. the circle is a to big if you ask me, USA players should never been matched with EU players, visa versa. No on wants to play with lag.
Schweden, Norway, Finland, UK are also to far away, i notice it when i play with people from this countries, they are terminators, you can't kill them and they kill you with 1 bullet.
UK isn't really too far away but Scandinavia usually is except Denmark seems to be doable for me. Eastern/Southern/Northern Europe can give me problems and the idea of splitting it into four with slight overlaps is something that maybe could help. Yeah defo the USA shouldn't happen but some people do have them on their friends list and it's going to happen sometimes.
I'm thinking a lot of the problems stem from the fact that the game tries to throw you into a lobby quickly. Dont get me wrong, I can understand that some people just want to get on with it. IMO, the 'best' search function should take its time. If I choose 'best' I dont mind waiting for quite some time to get into a good quality lobby. I'll sit out a match if needs be.
I completely agree, people that bother to select best want the best they can get and would be willing to wait a little bit longer to make sure it's selecting the most optimum game available. It feels like it's settling for second best just to get a game out quickly.
No offence to any Americans but from my experience talking to them they aren't the most clued up about world geographical regions beyond their own border. If I play in the UK it would be nice to just play players from the UK, I would happily wait a few extra minutes for that lobby. With the regional settings in BO1 I would see the odd french player and thats about it, BO2 I'm coming up against so many Germans, Italians, Dutch and the odd American so it cannot be good for smooth connection.
It's the same for the American too I suppose, not sure an East coast player would like to be playing a lobby of West coast either.
Region locks need to be priority when matchmaking and the regions themselves need to be narrower.