David Vonderhaar made this game for pro players

Black Ops II Xbox 360

David Vonderhaar made this game for pro players

Black Ops 2 has the potential to be perfect, I read all David Vonderhaar's tweets and I feel extremely let down. If your not a pro or competitive player he doesn't want to listen to you. He's all about the PRO'S. I mean we the mormal customers are the one's he should listen to we play the game on a daily basis and we know the problems that exist within the game. I have tweeted him on many occasions about the lag and his replies to me and many otherss is " I need proof " well if 90% of the gamers all having the same problem isn't enough proof then I think the game is done. I just read through the strategy guide and they have Tmatn credited with giving multiplayer tips, Tmartn has 12 hrs played on Black Ops 2 and a day or 2 on MW3 now how can he be more qualified than even the average player? If you don't have OpTiC in front of your name David Vonderhaar will NOT respond to any tweet.

KiNg69ErZz
Likes: 0
Posts: 16
Registered: ‎03-08-2012
26 REPLIES

Re: David Vonderhaar made this game for pro player...

in reply to KiNg69ErZz

KiNg69ErZz wrote:

Black Ops 2 has the potential to be perfect, I read all David Vonderhaar's tweets and I feel extremely let down. If your not a pro or competitive player he doesn't want to listen to you. He's all about the PRO'S. I mean we the mormal customers are the one's he should listen to we play the game on a daily basis and we know the problems that exist within the game. I have tweeted him on many occasions about the lag and his replies to me and many otherss is " I need proof " well if 90% of the gamers all having the same problem isn't enough proof then I think the game is done. I just read through the strategy guide and they have Tmatn credited with giving multiplayer tips, Tmartn has 12 hrs played on Black Ops 2 and a day or 2 on MW3 now how can he be more qualified than even the average player? If you don't have OpTiC in front of your name David Vonderhaar will NOT respond to any tweet.

Well first of all EVERYONE and his mother complain about the lag. They did all they want to tweak it one or two times and that is it. They are very likely done altogether with lag.

I dont care if you were the President of Video Games, if I were to hear one more complaints about lag I would shut up on the subject too.

You cannot make an all in one patch that will fix lag. Plain and simple. all they can do is tweak it and once they do one player will benefit and some will suffer worse.

One thing you do have to understand that a lot of videos are not proof of actual "game lag", they are proof of poor internet connections at that particular time and not actually "game" related at all.

PS Vahn didnt make this game for pro players, he made this game for everyone 6 to 60.

starbuckfrack Level 72
Likes: 2027
Posts: 13592
Registered: ‎03-09-2011

Re: David Vonderhaar made this game for pro player...

in reply to starbuckfrack

you telling me people playing over Lan have poor connection ?  I still think you don't really understand what the real problem is a lot of us are complaining about...

What exactly qualifies our internet as poor ?

darkwitness
Likes: 86
Posts: 322
Registered: ‎14-12-2012

Re: David Vonderhaar made this game for pro player...

in reply to darkwitness

LAN is so much fun.  My friend had a LAN party awhile back for MW3 and it was the best gameplay experience I ever had.  I would recommend going to a LAN party or tournament, even if you lose.

Vrruumm
Likes: 1276
Posts: 6422
Registered: ‎23-09-2011

Re: David Vonderhaar made this game for pro player...

in reply to KiNg69ErZz

Pros? more like Headglitcher Pros. The only thing a person needs to know about the game is where the headglitch spots are and how to move from headglitch spot A to headglitch spot B.

FixBlops2
Likes: 405
Posts: 1903
Registered: ‎06-12-2012

Re: David Vonderhaar made this game for pro player...

in reply to FixBlops2

aim at them and head glitches cease to be an issue.

deamonomic
Likes: 1738
Posts: 5177
Registered: ‎24-08-2011

Re: David Vonderhaar made this game for pro player...

in reply to deamonomic

Most players have a bad aim, when they try to aim at the headglitchers head then they are already dead because the headglitcher has a clear view and the attacker don't. Some headglitch spots are so insane that you can't even see his head, its like the wall is shooting at you, put cold blooded on and you are invisible.

FixBlops2
Likes: 405
Posts: 1903
Registered: ‎06-12-2012

Re: David Vonderhaar made this game for pro player...

in reply to FixBlops2

then they should have been using their heads more. if your situation isnt advantageous back off and attack from a different angle. its honestly as simple as that. Play smarter.

If you know you dont have the aim to take them on then why go out there? cmon why is it that everyone thinks everything should be solved with a head on confrontation? what ever happened to outsmarting your opponents? since when did the gaming community become the one that wants it easier instead of wants it to be a challenge?

You have plenty of options available to take out that player. If you fail to do so that only means one thing, there is room for improvement. If you want to be a good player then use cover to your advantage, work on your aim.

If you cant deal with quickscopers, campers, tubers, shotgun kids, run n gunners, or what ever the hell else is whined about then, im sorry but the ugly truth of the matter is this. You failed to defeat your opponent. It shouldnt matter what they were doing. What should matter is the fact that you failed to counter whatever it was that they were doing. As i continually say, you guys spend FAR too much thinking about what the enemy is doing/not doing/using and not nearly enough on what you should be doing.

deamonomic
Likes: 1738
Posts: 5177
Registered: ‎24-08-2011

Re: David Vonderhaar made this game for pro player...

in reply to deamonomic

Very well stated! I worked in a customer service call center for a major credit card company years ago and no one wanted to accept responsibility for their mistakes, it was always the banks's fault. I see the same thing here, too many excuses about lag and less tactics being used. This game is solid.

Restore_Hardcore
Likes: 516
Posts: 2247
Registered: ‎10-12-2012

Re: David Vonderhaar made this game for pro player...

in reply to deamonomic

deamonomic wrote:

then they should have been using their heads more. if your situation isnt advantageous back off and attack from a different angle. its honestly as simple as that. Play smarter.

The spawns are so jacked in this game because some asshat said "I want to spawn in the action" that you can be a "Smart Player" with all the tact you want, but when the system puts an enemy behind you, when they really shouldn't be, what then?

BOps2PI
Likes: 40
Posts: 172
Registered: ‎03-01-2013

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