Black Ops 2 overall is a great game in my opinion. Other than a few rather game breaking problems this has potential to be the best Call of Duty yet! It all depends on how treyarch reacts to complaints by the community. This is just my list of problems I've composed over the past few days of playing.
So that's why I'm not satisfied with Black Ops 2 right now. These are my opinions and are up for debate if you find one that you feel is currently fine. These complaints were made only after about 18 hrs of online play. If you have anything you believe should be added feel free to leave a reply and I'll be sure to look at it!
SMGs are over powered once again. (What a surprise) UAV should require 700 points to use, or at least make ghost available at a lower level possibly 20.
man F the bull shit, the pistols are freaking over powered. that KAP-40 is stronger than most smg's and i think it should be like the G18's from MW3 with more recoil because that bs shouldn't be that good.........................i mean like come on, IT'S A PISTOL
I agree with the lag compensation part but everything else Treyarch actually did their job on so yea everything else seems like camper complaints however the lag compensation part I can relate to. I am back they banned me guess you can't be angry customer posting a comment by their standards.
It's not the UAV's that are a problem, it's the mini map. It should be removed for all those without a UAV (which should need more points). I can't stand these players who constantly look at the mini map chasing every orange dot they see. It's so mindless!
I see someone, I shoot them. Someone sees the orange dot nearby, and shoots me while I'm reloading. I have a different strategy for each map, and rarely even look at the radar.
I like the lack of footsteps though. I never use a headset, and sometimes have to play with low sound, so this evens things up! I think this is one of the reasons why I usually do well in this game.
The minimap is usefull and it's there for a reason. It helps you locate where the enemies are. My friends have a 1.75, 2.1, 2.4, and 3.1 kdr, and they are ALWAYS looking at the minimap. When my team has a VSAT or UAV up, I'm almost always looking at it untill i see there's an enemy I can kill. It's a good thing, and can be used to a players advantage.
The problem is that people doing just one or the other; either look only at the minimap OR only use their eyes which, from my experience, BOTH aren't very smart things to do. People need to use a balance of both the minimap AND their senses.
If you only stare at the minimap, you're easy prey for Ghost or suppressor users who can sneak around behind you. And if a Ghost user is smart enough to use the Counter UAV, that makes even the Orbital VSAT useless (and with only half the score needed to get). Not to mention you're completely unaware of your surroundings most of the time, so you can sometimes run right past enemies and they'll get you from the side or behind. If you used your senses, you wouldn't be caught off guard so easily and be more aware.
If you only use your eyes, you can STILL get snuck around behind, but even by non-Ghost users simply because people who only use their eyes are usually only looking in front of them through their crosshairs (thinking even glancing at the minimap makes them "red dot chasers"), even if there's the sound of gunfire and guys yelling as they die. If they looked at their minimap for just half a second, they would've at least seen the green arrow near them disappear, signaling the player's death and maybe a red dot appear briefly, signaling an enemy is nearby (even if suppressed, the disappearance of the arrow is sign enough). At the very least, it will tell them to be more aware.
So many times I see both things happen and yet people are just in total disbelief, wondering how the enemy got them.