Call of Duty: Black Ops III Xbox 360 Updates [2/12/2016]

Black Ops 3 Xbox 360

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Call of Duty: Black Ops III Xbox 360 Updates [2/12...

Hello everyone,

 

Below are the patch notes from the February 12th update for Call of Duty: Black Ops 3 on Xbox 360. This list is inclusive of new updates in the patch and daily live updates that have happened since the previous patch.

 

Game Update: 2/12/16

 

MULTIPLAYER

Stability

  • Fixed crash when having the Ballistics CPU equipped during activation of the H.A.T.R. by the opposing team.
  • Fixed crash when several players are kicked for inactivity within a precise timeframe.
  • Addressed multiple issues regarding unsuccessful game invites, leading to error messages, dead lobbies or various unresponsive states.
  • Fixed instances of the game crashing for some clients after several Scorestreaks get triggered at the same time.

 

General

  • Players are no longer able to unlock the Diamond Camo for the knife without meeting its requirement.
  • Accented characters are now displayed properly within the in-game store.
  • Double XP events bonuses are no longer applied to Custom matches.
  • The achievement “Seen Some Things” will now unlock correctly.
  • Multiple players kicked for inactivity will no longer end up together in the same lobby afterwards.
  • Players will not be able to retain possession of the Uplink Drone and carry a moveable Scorestreak at the same time.

 

Specialists

  • Reaper
    • Scythe ammo reduced from 200 to 160.

 

Weapons

  • Submachine Guns
    • Pharo
      • Close damage range slightly reduced.
    • Weevil
      • Long damage range slightly raised.
  • Shotguns
    • KRM-262
      • Increased lethal range.
    • Argus
      • ADS time increased.
      • Close range damage increased.
  • Light Machine Guns
    • BRM
      • ADS speed slightly reduced.
    • Gorgon
      • Clip size reduced from 50 to 40.
      • ADS time has been slowed down.
      • No longer deals extra damage to vehicles without FMJ.
      • Increased recoil.
      • Increased hip-fire spread.
    • 48 Dredge
      • Clip size reduced from 72 to 60.
      • Slightly increased the ADS time

 

Maps

  • Fixed several spots where bots would mantle and jump to their death.
  • Fixed multiple exploits where the player could mantle into unintended areas.
  • Addressed several locations where different Scorestreaks would end up getting stuck.
  • Fixed multiple spots where bot navigation was suboptimal.

 

ZOMBIES

  • Addressed collision exploits in Shadows of Evil where the player could avoid contact with zombies.
  • Addressed various areas where zombies would not path to players.
  • Applying a camo to a specific weapon will no longer affect other equipment. This fix  will require players to reselect their attachments and camos once in order for them to be properly saved.
  • Fixed timing-specific controller disconnection issues that resulted in the scoreboard remaining on-screen until the end of the match.
  • The host will no longer crash if a client starts the first ritual while another is bleeding out.
  • Players will no longer crash while accepting a game invite in the opening cinematic.
  • Fixed scenarios where The Quick Revive machine would disappear after the Civil Protector revives the user.
  • The Ephemeral Enhancement will no longer interfere with cost of the Re-Pack game mechanic.
  • Fixed instances of statistics not tracking properly in the Combat Record interface.

 

Game Update: 12/10/15

 

MULTIPLAYER

Stability

  • Addressed multiple issues which occurred at the start of matches.
  • Fixed various scenarios where host migration would not complete properly.
  • Fixed various scenarios where players could experience dead lobbies.
  • Improved host selection algorithm for new lobbies.
  • Fixed rare issue where HC-XD scorestreak caused instability.

 

General

  • Added Hardcore Domination and Kill Confirmed game modes.
  • Fixed issues with the unlocking of certain camos.
  • Fixed Diamond camo texture.
  • Double XP and Double Weapon XP interface improved.
  • Kills acquired using Specialists abilities are now displaying correctly in Combat Record.
  • Fixed scoring issues in the Uplink game mode.

 

Challenges

  • Addressed issues with certain Challenges not tracking progress correctly.
  • Improved certain Challenge description texts to clarify requirements.

 

Medals

  • Anti-Scorestreaks now award Weapon XP.
  • Longshot medal has been changed from 100 XP to 250 XP.
  • Strength and Honor has been changed from 100 XP to 200 XP.
  • Victory has been changed from 250 XP to 500 XP.
  • Mega Killer, Ultra Killer and Chain Killer have been adjusted to always be worth 1000 XP.

 

Maps

  • Fixed multiple exploits where the player could mantle into unintended areas.
  • Addressed graphical issue when controlling the Mothership Scorestreak.

 

ZOMBIES

General

  • Addressed exploits in Shadows of Evil where the player could avoid contact with zombies.
  • Improved framerate when several enemies are on-screen.
  • Fixed occurrences of weapon levels shown in game not matching the actual weapon levels in the Weapon Kits menu.
  • Players no longer get stuck in Spectator mode when bleeding out before being revived by the Civil Protector.
  • Addressed instances of statistics tracking incorrectly in the Zombies Combat Record interface.
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