If there's anything I've learned over the past couple years it's that any form of diversity will always fail. It doesn't matter if it's Sony vs Xbox, Zimmerman vs State of Florida, or Less Filling vs Great Taste. People will go out of their way and manipulate anything they can to make their perspective seem superior. In the end the true purpose will be distorted if not lost in translation.
Present a good argument as to why a popular concept might be flawed and fanboys will unite and present irrelevant facts as to why you're stupid, wrong, and suck at life without giving so much as a constructive criticism to anything you present.
CoD being so popular will fall victim to this kind of banter for as long as it's being made. Call of Duty has done a great job at generating a very diverse community. We have several titles that evolved many different playstyles. However, Call of Duty has only given strong consideration to certain styles leaving the rest to evolve within themselves to survive.
With each passing title the sub-playstyles are dividing more and more. Before we just had people playing the game for fun. Their playstyles focused on doing such and the diversity didn't exist because diversity was in every player. Since then we have built a taxonomic rank (bet this is the first time anyone's used that phrase on these boards) inside Call of Duty itself.
This leaves us with a very interest situation. We have all these "species" of players to consider when we discuss the nature of the game. We have the Rusher, Camper, Quickscoper, Killwhore, Knives Only, ect. Therefore when games are released certain elements are put into the game for these types of players.
Camping and Rushing two very different styles of plays, infact they are considered opposites. So one element that may support Camping contradicts Rushing and Rushers aren't pleased. The converse can be said as well. We all know the battle, we live it on the boards everyday.
What makes this even more interesting is when titles like Black Ops II emerge. To say this title wasn't built around Rushers is a bit ignorant, just a bit. What we saw here is the evolution between the Camper adapting to a Rushing environment and the Rushing Genus split into Rushing extremist and traditional Rushers. So in the attempt to cater towards one specific style of play we infact redefine what it meant for the opposite playstyle.
For instance, Camping in Black Ops could be defined as sitting in one spot for a majority of a match. In Black Ops II, a game developed intensely around the prevention of Camping (defined by Black Ops standards) we see players focusing more on Rushing, but in doing so there becomes a level of tolerance to style. Players develop new meaning for what it is to Camp. Now Camping is considered staying in the same area for a given amount of time.
If you got lost in that last paragraph, good, because this is exactly the problem.
Call of Duty has evolved several playstyles each contradicting the other. In the end we're stuck with a problem as one playstyle must suffer to allow the other to exist. It's a vicious circle and it's causing a tear in the community. Co-existence of playstyles is starting fail.
Don't believe me? Go to the Call of Duty Ghosts forum and read a suggestions made by one community member. See the extreme views made on each suggestion. Civility is falling apart and I believe it might accelerate the downfall of Call of Duty.