After playing the maps the game was shipped with, it was very disappointing to find very few lines of sight longer than a few feet (sarcasm). But in all seriousness, in previous treyarch dlc's the gave maps that were more open and had a few more sniping sight lines but not to where they were op (Berlin wall, convoy, hazard, hotel, etc.) Yet with revolution it's more of the same small, cluttered, terrible for spawning maps that were shipped with the game. Don't get me wrong, I enjoy these maps, but they could've done a few things to at least give snipers something to do. Like on hydro, the could've made b flag much like b flag on convoy but instead two snipers can't even see each other on opposite walkways and the placement of a and c flags funnels most of the action to the sides between the two spawning rooms. Just my two cents. Would love for them to give the snipers or even ar's for that matter, some love as this game is still way to SMG based and the ar's as a class are underpowered.
Btw how is everybody liking the new FAMAS(peacekeeper)
The hate against snipers will never stop.
Actually sniping is refered as camping and QS is refered as cheap.
I don't care what other people say about it.
It just annoys me that all maps are just made for SMG's.
Yes the AR's can compete and so can the LMG's if you are good with them.
I mostly use and SMG so I don't get irritated with the game because it plays 10 times easier just running around with a PSW or MSMC and just dominating people.
Yes it's cheap I know but I don't really care since the game is far from balanced due to lag issues.
i dont really care about sniping, i actually think QS is cool if your good at it, but i havent seen a good QS.. and when i say good, i dont mean they get a quad feed for a montages and then go 5-30
i do think that toughness shouldnt be an option if a sniper is selected though being it is a precision weapon.
if i shoot a sniper he should not be able to shoot and kill me while being shot