im not the kind of guy that cries overpowered but shock charges? seriously? these things are the perfect piece of tactical equipment. u can ''stun check'' rooms and just pick them up if they get negative results or u can can use them aggressively in the middle of a gunfight to freeze a enemy in place for a easy kill, u can stick them on ceilings and walls at popular entry/exit points that u know people are gonna pass thru sooner or later and u can use them with betties and claymores to notify u of enemies approaching your blindside while u camp. flashes/stuns are powerful enough as it is without them making something thats like a combination of both with the ability to plant it as well.
i know about the betties, no problem there, but when one entrance has a bettie and the other two have shock charges thats a problem. and i shouldnt have to wear enigineer just because of a poorly balanced tactical grenade lol. i always expect to get flashed/stuned by some1 who is skilled enough to throw it me both accurately enough and on time. some pre-planted hard to see b.s that usually has a camper somewhere nearby is really cheap.
No, stuns and flashes are part of cod and i just deal with them but shock charges are flat out cheap. i refuse to wear a 3 perk for just something that flat out shouldnt be in the game. besides even with tac mask the planter knows exactly where i am.