Thats exactly the point, thats how you know that quickscoping is too powerful, it forces you to equip a sniper because you know then you can do it too, so everyone would end up with sniper rifles. Its simple a sniper user should be in the distance hiding or at a corner in cover. I see snipers side stepping in the open sniping people and getting kills. Thats where my idea of if a sniper is scoping and gets hit he should de-scope, what sniper would be able to hold a scope to his eye when a bullet travels into him, i guess realism isn't what i should be going for though.
I'm with you, I think snipers should be a OHK, but with great power comes great responsibility. This responsibility needs to be in learning how to use such powerful weapons that. These guns can be picked up by anyone and still dominate the game. Snipers need more sway when standing up, more recoil, lower movement speed, slower ADS, and overall need to be much more difficult to use
i really dont mind if they changed the ADS time because i seriously am not a qs. i have got loads of qs before but i would actually rather taking good cover and picking off enemies and getting the longshot medal and the headshot medal pop up on screen. for me thats achieving what a real life sniper would do