So the situation is I game on extremely fast uni internet, it pings google, bbc and teamspeak etc <5ms. Note this is on the PC version but we have the exact same problem.
In game when I play on UK or even EU servers I can't win a front on engagement what so ever, and I die so long before walking to corners when on the killcam I walked past the corner and was touching the other wall. I knew it was down to lag compensation but I was hoping someone with better editing skills would post an example.
But anyway, here is mine. Please thumbs up, comment, share, tweet the execs and developers with it. Maybe one day they will fix it. Enjoy.
Added another example video:
THANK you very much.
I was thinking about buying a PVR recorder to record all the BS I have to put through as a semi-auto rifle user -- if only to convince MYSELF that I don't suck, with video evidence.
This video makes me feel a whole lot of relief; I am in fact aiming true -- it is the game that has desynched my shots off target.
Still thinking of getting a HD PVR just to learn how to overcome the lag and learn how to aim ahead of targets with aim assist off -- because aim assist assists you in missing when you suffer from desynch.
Must admit I thought the FAL sucked at first or Halo had ruined me but in fact it was all out of my control as I was always sending my internet signals via a black hole, resulting in a delay.
Best example yet for comparisons, side by side doesn't get the point across.
What it suggests is we are talking to the server absolutely fine - its just ignoring what we're telling it and how quick its telling us stuff in order to help those with higher pings compete.
Its a noble cause, but its implementation is SO far out of whack its amazing.