Here are some problems I've noticed as a developer myself:
1. Tonight there have been errors at times when no one can get connected to a game or even the servers (already reported).
2. There are lobbies where the game looks to be having significant troubles finding a host for the game. It keeps booting people out, and the matches will not launch.
3. There have been a few times where I've been in a game tonight where custom classes reset for everyone in the game once the game has been launched, giving everyone higher ranked weapons and perks.
Tell Vahn to be a bit more realistic when dealing with users. Not very easy to try and get a full room to NOT vote on a map. I'm in Ontario,Canada
15th Nov 7.00am GMT, I am no longer getting server error however although I can join lobbies no games are starting saying 'looking to balance teams'. 214279 players online and dropping rapidly.
An other issue yesterday although I could get into a league match but I got screen freeze half way through match, is this all connected, requiring a hard re-boot.
Even playing Campaign at times seemed really glitchy and laggy, not sure whether it is the game or a faulty PS? (Brand new Super slim PS3)
Super slim PS3
Running all latest updates
I have not yet attempted to download Nuketown as yet, but I have downloaded textures.
did'nt see it mentioned anywhere but yesterday in a FFA lobby the "need more players to balance teams" was showing up as well, dont recall if anyone had voted or not but its rare when no one votes unless asked not to
i should have mentioned that the FFA lobby yesterday didnt start, that i know of at least, was a full lobby with map selected and i backed out. somone did say something about the host backing out, dont know if it was during a match or before the match was about to start.
i played a few FFA's just now and each match started fine, although "need more players to balance teams" still showed up and people did vote.
TDM however was flip-flopping, with various people disappearing and once or twice 5-7(roughly) people leaving at once
could it have anything to do with the 'Party Privacy' options with Player Limit setting?
mine is default of 18. ie parties too large for particular game or something...