3 Replies Latest reply: Dec 2, 2012 4:29 AM by adw1983 RSS

Why didn't they make Pro Perks!

Merlodinho10

They should of made the perks pro in this game, or at least made more perks.. it would give you so many different options to choose from in your custom classes.

  • Re: Why didn't they make Pro Perks!
    AudibleTuna

    As if there weren't enough already? Besides, I've already explained that there are indeed pro perks... It's right here in this http://community.callofduty.com/thread/200553653?start=0&tstart=0 thread

  • Re: Why didn't they make Pro Perks!

    Major reason is, to attempt to stop boosting. Cod Research found that, alot of people boost for perks,and emblems/Titles. Which is why, Treyarch made it where you can custom make your emblem, due to it going out of control, banns are being hammered. Anyways, Perk boosting is the biggest out of the Boosting. While, from Ghost pro in Blops 1, had more of a Shoot down K.S, you had others that required kills, while stunned, or while doing somthing. Very hard things. I'm kinda glad to be honest, you don't see as many boosters.

  • Re: Why didn't they make Pro Perks!
    adw1983

    The amount of perks is fine.

     

    Problem is, only hardline, scavenger, ghost, engineer, lightweight, marathon, toughness and dexterity are useful.

     

    Flak Jacket, cold-blooded, blind-eye and fast hands are ineffective.

     

    Hardwired, awareness, dead silence and tactical mask are nearly useless.

     

    Cold-blooded is kind of effective if the enemy use the largest killstreaks, but only then.

     

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    In my humble opinion, pro perks were annoying.

    I'd rather have perk challenges that give me loads of experience, and not improve the perk, so that I can level up and prestige faster.