A obvious soluation to the teamkill thing is simple.
1. Game should reconize if you were shooting before said teammate was killed by you.
2. Game should reconize if you attempting to aim at said teammate
3. Game should reconize if you kill said teammate at certain distace
4. Game should reconize when you killed said teammate if enemies were near and/or if a kill was gotten right before or right after said teammate was killed
Hardcore needs a better judgement system to determin if it was an accident or on purpose either from the shoot accidentally killing a teammate or a teammate jumping infront of another teammates bullets.
If a kill is gotten within 1 second of killed a teammate, it should be automatically assumed it was an accident and just take points away from that said person.
I have been kicked many times because I accidentally killed a team that ran infront of my bullets and its very annoying when you were just trying to play the game.
It would also be good for COD to reconize if a someone team kills and then tries to take a team care package that isn't his own.
watch as you deplete your scorestreak each and every time you team kill! i don't actually play core, and i imagine that the appeal is the difficulty of playing the game without friendly fire? anyways, a player must feel the penalty for team killing. they can spawn much later than usual or they can take damage on themselves (which i think is just ricochet?). i think team killing becomes a problem when a person is out to be a troll, and only in the game to be annoying? i would suggest having a person lose many things each time they team kill, and maybe not just get the boot for badly tossed granades or whatever mistake was made to team kill? i think that they should at least lose there scorestreak progress. i don't know the possible order of the above mentioned punishments, but from what i understand there is a definently a problem with playing legit, but getting booted for teamkilling over an obvious mistake?
again, i have no real investment in the arguement about team killing, and think that punishments should replace a teammate death!? but that is what probably makes hardcore, hardcore!?
all I have to say to this LOL
The only things I would like to see changed is:
- Killstreaks do not count as a kickable offense
- Team members cannot shoot/destroy friendly equipment
3 strikes has problems
richochet has problems
Neither works 100%, and both are argued for and against, and the arguments I had read over the years are both valid.