1 2 3 4 5 6 Previous Next 52 Replies Latest reply: Feb 2, 2013 4:22 PM by deamonomic Go to original post RSS
  • 30. Re: Why is the CoD Community so bad?
    iivrruummii

    Blame the hatred of everything and everyone.

  • 31. Re: Why is the CoD Community so bad?
    deamonomic

    not great without a team? I AM THE TEAM! MAUAHHAHAHAHA

  • 32. Re: Why is the CoD Community so bad?
    gallp13

    Hi Film,

     

    TL:DR at the end

     

    Thanks for this thread, its very interesting to read and as a few respondents have implied the dynamics of CoD players  "at large" are typical of any online clusters that have the same general demographics.

     

    In order to develop a view as to the behaviour of a Community you need to determine "What is the Community" and "Who is in it".

     

    Given CoD4 sold 17m odd units (globally all platforms), MW3 28m and BO2 is on track for 28m plus (VGChartz:Dec 12), answering both these questions is complex. It's a social study more on the scale of a National census.

     

    Some folks may say "strewth gallp, its obvious. If you buy the game you're in the Community".

     

    Well maybe but maybe not. For example does game ownership alone make you a Community member, or is it game ownership plus lots of play? Perhaps its game ownership and a tweet or two or maybe its PS3 Zombies plus lots of Tech facebook and forum posts? The "Who" part is central in addressing your observation.

     

    At the simplest level two things define any Community, they are, a common purpose and a common set of social rules. A Communty exists so long as its members maintain a shared purpose and follow the socials rules they implicitly and explicitly agree. Of course both purpose and rules naturally evolve over time.

     

    Thus, in order to work out whether a Community is naughty or nice, one must first determine, who is part of "The Community" by identifying purpose, social rules (explicit and implicit) and behaviour that emerges as a consequence of both.

     

    Now this part on its own is worthy of a Masters degree in Sociology, the needs analysis and Modelling to forecast collective consumer behaviour (listening Activision ) could get you half way to a PhD.

     

    If you think about Community in these terms you quickly come to the conclusion that there are 30m ish consumers that are segmented into smaller Communities, emphasis on the "ies". Each small Community has its own collective purpose and social rules.

     

    Depending on your personal values as to naughty or nice behaviour, you may define some smaller Communities accordingly.

     

    The forums are clearly a small Community with a common purpose "to discuss the game together" and a common set of social rules both explicit (thanks to Fox) and implicit. Twitter contributers have a different purpose (140 characters are not condusive to discourse lol) and as your original post implies a very different set of social rules, all implicit as an aside.

     

    Conclusion.......the forums are a sub Community in a group of 30m ish consumers, and for me......while we have the odd passionate spat and a few names get thrown around.......we are on balance a pretty nice Community.

     

    cheers

    gallp

     

    TL:DR - 30m BO2 buyers are arranged in sub communities. Some subs feel naught and some nice depending on your personal values.

  • 33. Re: Why is the CoD Community so bad?
    DemonHunter777

    I just mute everyone and go on about my business

  • 34. Re: Why is the CoD Community so bad?
    NoLifeKing29

    I dont even talk to the community, I am either in party chat or muting the entire lobby. This applies to all of the games I play.

  • 35. Re: Why is the CoD Community so bad?
    iivrruummii

    What happened to when just nerds and geeks bought video games?

  • 36. Re: Why is the CoD Community so bad?
    deamonomic

    gallp13 wrote:

     

    Hi Film,

     

    TL:DR at the end

     

    Thanks for this thread, its very interesting to read and as a few respondents have implied the dynamics of CoD players  "at large" are typical of any online clusters that have the same general demographics.

     

    In order to develop a view as to the behaviour of a Community you need to determine "What is the Community" and "Who is in it".

     

    Given CoD4 sold 17m odd units (globally all platforms), MW3 28m and BO2 is on track for 28m plus (VGChartz:Dec 12), answering both these questions is complex. It's a social study more on the scale of a National census.

     

    Some folks may say "strewth gallp, its obvious. If you buy the game you're in the Community".

     

    Well maybe but maybe not. For example does game ownership alone make you a Community member, or is it game ownership plus lots of play? Perhaps its game ownership and a tweet or two or maybe its PS3 Zombies plus lots of Tech facebook and forum posts? The "Who" part is central in addressing your observation.

     

    At the simplest level two things define any Community, they are, a common purpose and a common set of social rules. A Communty exists so long as its members maintain a shared purpose and follow the socials rules they implicitly and explicitly agree. Of course both purpose and rules naturally evolve over time.

     

    Thus, in order to work out whether a Community is naughty or nice, one must first determine, who is part of "The Community" by identifying purpose, social rules (explicit and implicit) and behaviour that emerges as a consequence of both.

     

    Now this part on its own is worthy of a Masters degree in Sociology, the needs analysis and Modelling to forecast collective consumer behaviour (listening Activision ) could get you half way to a PhD.

     

    If you think about Community in these terms you quickly come to the conclusion that there are 30m ish consumers that are segmented into smaller Communities, emphasis on the "ies". Each small Community has its own collective purpose and social rules.

     

    Depending on your personal values as to naughty or nice behaviour, you may define some smaller Communities accordingly.

     

    The forums are clearly a small Community with a common purpose "to discuss the game together" and a common set of social rules both explicit (thanks to Fox) and implicit. Twitter contributers have a different purpose (140 characters are not condusive to discourse lol) and as your original post implies a very different set of social rules, all implicit as an aside.

     

    Conclusion.......the forums are a sub Community in a group of 30m ish consumers, and for me......while we have the odd passionate spat and a few names get thrown around.......we are on balance a pretty nice Community.

     

    cheers

    gallp

     

    TL:DR - 30m BO2 buyers are arranged in sub communities. Some subs feel naught and some nice depending on your personal values.

    nice read

  • 37. Re: Why is the CoD Community so bad?
    gallp13

    Long gone......most are at the forums.

  • 38. Re: Why is the CoD Community so bad?
    gallp13

    Thx, very kind....see forums is nice

  • 39. Re: Why is the CoD Community so bad?
    jaysonsp

    Its not just the COD community its the online gaming community.  Its the same way in Halo or Gears of War, or what ever game you play online.

     

    People have no respect,  they are not gracious in either victory or defeat.