27 Replies Latest reply: Jan 12, 2013 10:36 PM by asianman12 RSS

Executioner needs a buff.

OMFGimJOE

My suggestion for 3arc:

 

step 1: Remove the Executioner

step 2: Add Python from Blops 1

step 3: ???

step 4: Profit!!

  • Re: Executioner needs a buff.
    xmrythem

    i support this, 100%.

  • Re: Executioner needs a buff.

    Executionner is fine when used at the right place.

     

    Plaza in the different hallway going toward the bar... really effective

     

    Drone, up and down the many stairs in the different buildings... really effective

     

    Nuketown 2025 inside the houses, really effective

     

    Hijacked in the machinery room or up down the stairs towardss second floor, very effective

     

    Aftermath, Yemen, Carrier, forget it

  • Re: Executioner needs a buff.

    1. thats not a buff

    2. i would support an actual buff (like add damage/range)

    3. python would create 0 profit

    • Re: Executioner needs a buff.
      theunforgotten

      It could use a buff but it is a really good pistol it is just that no one knows how to use it.

      • Re: Executioner needs a buff.
        Jimmienoman

        I think the problem is core. I think the pistol is OK on HC.

         

        Core I have to be in knifing range for a OHK. If not it is minimum 2HK, if more than 7 feet away you can fire all 5 shots and not kill the person. Not a massive deal, but given its 5 round capacity and its extremely long reload time it makes it a huge problem.

         

        It needs one of its downsides fixed. My choice would be to slightly buff the range and tighten spread.

    • Re: Executioner needs a buff.
      phxs72

      I think that the problem is that it oftens takes more than one shot to kill.  And as I recall so did the python but the python may have had a little better range.  When I think of a shotgun pistol, I'm expecting a OHK at close range.  Sometimes I get that and sometimes I don't.  I don't think that the gun is a bad gun but apparently my expectations are just unrealistic compared to what it actually delivers.

  • Re: Executioner needs a buff.

    Well, think about it. Every CoD game has to have that 1 gun that sucks. That 1 that commentators use to prove they're good. In MW3, it was the PM-9. In BO1, it was... well alot of the guns. The Uzi, Olympia, Enfield, any pistol other than the Python, Any sniper, the Kiparis. You know what? I'm gonna stop.

     

    Point is, the Executioner is the Yin to the Yang of the rest of the guns. Instead of knocking it, appreciate it for what it is.

     

    HA! Just kidding. Buff it, getting diamond pistols is a pain.

  • Re: Executioner needs a buff.

    I love the executioner and own the "Raging Judge". It's a pretty good representation of it in the game...

     

    I would also love to have the pythons back!!!!!!

    • Re: Executioner needs a buff.
      ChronoZombie

      At first I hated the Executioner, and dreaded using it.  After getting used to it, I absolutely love it, and feel it only needs one buff:

       

      Executioner should have Speed Loader by default.  It is inconceivable that someone thought a 5 round, zero-range gun should have the reload time of an LMG and we should be forced to spend one of two precious points upgrading to the speed loader.

       

      The fact that any pistol costs the same points as a primary, and even costs more than a primary to get 2 attachments, is already bad enough.  This is probably the single most limited gun in any gun-featuring game ever, and this reload issue makes me feel like they weren't thinking or even went out of their way to hinder its usefulness.

       

      Make speed loader default, and make the max level attachment the .454 casull round, which would turn the shotgun pistol into a traditional revolver like the python (still only 5 rounds, even though based on the red handle of the model in game, it appears to be the Raging Judge and should have a 6 round chamber).  It would be as powerful as the Tac .45, maybe a little more damage or range to make up for the limited ammo count and more powerful round.

       

      I did a little research on this gun, because it is interesting, and I learned that the barrel is rifled, forcing the shot to spread (it is designed for in-car defense- oddly specific, but whatever), unlike standard shotguns which have smooth bore barrels (allowing for much longer range than treyarch thinks possible for regular shotguns but I digress).  Understanding that helped me accept the ultra-limited range, but I also learned it can be loaded with rifle bullets, which I think should be the attachment in place of fast mags.

       

      Also, Dual wield needs to count as one attachment and secondary gunfighter should stack with it.  My no-primary pistol class is a lot of fun, but the limitations are just overboard.

       

      Two more bloodthristy medals and that Executioner is gold, and diamond pistols won't be far behind.

      • Re: Executioner needs a buff.
        mcdonamw

        OMG I just got the Executioner gold.  When I started with it, I said it would never happen.  But I truly had to change my play style to get it, which is unfortunate.  I am a run-n-gunner, but this gun is impossible to do that with.  I play HC exclusively.  I had to turn into someone I hate with a passion... a serious camper. 

         

        I believe this gun should in fact have a range buff.  Damage too perhaps, but I think an extended range would help make up for it's shortcomings.  Even with a long barrel it's range is too short.

         

        At any rate, thank god that's over with!  One pistol to go.

  • Re: Executioner needs a buff.
    theOGnoob

    With the right knowledge and attachments, the Excecutioner is a little hand cannon. Fast mag is a must or reload = certain death. Long barrel is helpful sometimes if I have room to put on a second attachment, but don't let the stat charts lie to you. Long barrel DOESN'T help damage at all.

  • Re: Executioner needs a buff.
    darkplaces28

    The executioner was a royal pain in the neck to get gold. I finally got it, but I would say it could use a little range improvement. If you use it in core you're bound to run into a bad connection lobby and feel like you are unloading 3-5 shells and not kill people only to have them turn around like "oh I'm getting shot" and then they mow you down. I had to basically go with ghost and flank and stick to smaller areas of attack. I stayed away from the wide open parts of maps and where the most gun fights happen. The 150 kills with no perks/attachments was the hardest part for me. The headshots weren't too bad because it kicks so much anyway that if you aim mid section of the player it will kick up for you. Sometimes though I'd literally execute a guy by pointing it right at their head and I'd get a hit marker. It's very frustrating in comparison to the other pistols. I could probably play this game and carry a halfway decent k/d if I used only the other pistols. they are a lot of fun.

  • Re: Executioner needs a buff.
    _SoCoOoToT

    No, it doesn't.

  • Re: Executioner needs a buff.
    asianman12

    I would love it if they added an actual revolver to the lineup.  the .44 magnum from MW3 would be nice.  I could wreck with that gun.  There is no point to having a shotgun pistol in this game when there are already shotguns.  The Executioner is useless. 

     

    Maybe if they added a slug attachment or something to make it shoot bullets instead of a golden shower of fail I would probably use the gun.  But like I said. The gun is totally pointless. A huge waste of game space.

  • Re: Executioner needs a buff.
    pepsiman34

    What I would like to see with the Executioner is the ability pick between the 28 gauge shells or .45 round so it would have the range of a self defense weapon which it's suppose to be but have good range of a .45 pistol.

  • Re: Executioner needs a buff.
    trialstardragon

    It does not need a buff it works fine if at the right range for it. It is a shotgun pistol, so no it should not have the range of the other pistols or the python so get over it. Stop expecting the guns to be the same in every game that comes out. Change is good.

    • Re: Executioner needs a buff.
      mcdonamw

      Don't be so obtuse.  No one is asking it to have the range of other pistols.  The gun has an effective range of no more than 10 feet it seems, and barely at that.  I don't know about you, but I believe a 12 guage shotty can kill at least 30 feet out.  Probably further with the right ammo.

       

      Bottom line, as someone said before, this pistol is a complete waste of space.  What sense did it make to put in a pistol that is essentially a smaller shotgun?  OH and also a shotgun that can shoot farther (KSG/slug)?  The gun should behave in a similar fashion of other guns in that class.  Making it pretend to be another class is just stupid.

       

      Overall I agree, the Python would have been a better fit.  I miss my old Python with ACOG.

      • Re: Executioner needs a buff.
        trialstardragon

        The pisto is not a waste of space it is meant to be used differently than any other pistol. I am not being obtuse, just there is no reason to change it. Just because you liked the pythond does not mean it always had to be in the game and always would or always should. Change is a good thing, copy paste and keeping the python would be stupid. And no it does not have to work like all the other pistols just because it is a pistol... You are the one being obtuse by thinking that.

  • Re: Executioner needs a buff.
    blarkw

    You have to keep in mind. The. executioner is a shotgun in pistol form. It uses a small shotgun shell and an extreamly short barrel making the small shot inside the shell less effective at range.

     

    With a shotgun the shorter the barrel the wider the spread of the shot. Which means at close range it is really easy to hit a target. But damage and accuracy suffer greatly and quickly at range.

     

    The executioner is as it should be really. If it were any better I think most would forgo a shotgun all together and pick something else to run as a primary.  Its well balanced actually.